Hello everyone. I do music in my spare time when I'm not modeling or need a little time away from the 3d world. I'm self taught so I don't know all the rules of timing, notes, and writing the music on pieces of paper but I love creating it and the essence of it. I don't mean to get gushy and cliche but all my ideas come…
Okay so I spent about 45 minutes looking all over Google to try and solve this problem that I'm having. I'm primarily a 3DS Max user, have been for many years, so I wanted a change and to try my hand a creating things in ZBrush. However ZBRush 4R7 seems to cap its shapes with triangles and not quads. For me this isn't a…
Hey Guys, I've modelled out a high poly Remington rifle with a few attachments and custom replacements. I'm in the process of modelling the low poly and am thinking about UV layout and texture space. I would love some help and advice on deciding how to layout the model UV's/texture space. Options I can think of: 1. One…
ROLE: Senior iOS Apps Developer LOCATION: Newbury / Basingstoke / Reading area, Berkshire SALARY: £45-65K Our client is a highly regarded and innovative solutions developer, managed service provider and consulting company serving the mobile and wireless industry. Through a combination of organic growth and company…
You're sort of there. Make a box, rotate 45 degrees. Grab the edges on the far left and right, and scale them outwards. Then planar map them (UV - planar map, or el cheapo make sure you're looking through the right ortho camera and UV - based on camera). Go into photoshop, make a chain link looking thing at a low…
the head still needs to be pulled back juuuust a bit more, but its better already. the arms look weird because theres no real hint at the muscles... its just sortof .. well.. the wrists shouldn't be bigger than the upper arm, and i think you could get a better topology on the shoulders by redoing it in the following way.…
Cheers for that demonstration Rappy, seems very powerful indeed. Your price range does seem a bit steep. I'm certainly not saying your work isn't worth it, hell I wish we lived in a world where $45 was a steal for something so nice. At the same time however, I can't help but feel that you'd rope in a lot more customers…
1.Character Artist 2.I wouldn't go much wider than 1000px, unless you want to include a high rez download. You can have your own website for about $30 for a year. http://holeinthewallhosting.com/ Remember you want your content to load quickly. 3.Preferably Base mesh high poly low poly wireframe low poly with norm and spec…
I'm using it in basically the same manner you'd use a Cintiq. I have it directly in front of my monitor (which is high enough that the tablet is not in the way), and the Intuos right on the edge of the desk elevated to a 45 degree angle. My left hand rests against the desk grasping the side with the Express Keys, using my…
This is the model that i have atm (but updated it also so it has aso skin type iof sculpting on to it now. https://isuther.artstation.com/projects/DWdB0 The quality fo render that i am after is something like this: https://www.artstation.com/artwork/lakRG or as you see in this Blizzard cinematic…