Well, I'll be going (early night off work ) plus the venue is only 20 minutes from me. Probably get there around 4:15 just to make sure I get in and good position etc.
Damn well...they're expecting us to get another 15-20 inches form this storm that's hitting us now. We already have 2-2 1/2 feet of snow on the ground. This is INSANE for Reno...
Hello there what's the best way to bake cylindrical? Whatever I try however I try keep getting terrible normal maps with artifacts on edges, I am having no problem with box/plane shape baking but with cylindricaAny fix?,(I have 15 face)
Here's a couple links for more information: http://forums.cgsociety.org/showthread.php?f=59&t=962533 http://www.zbrushcentral.com/showthread.php?t=106572&page=3&pp=15 My favorite ZBrush training of all time, and I have several!
Not mine, this is by Adrian Courrèges who has done some other cool breakdowns in the past. Dig around in his site for some goodies! http://www.adriancourreges.com/blog/2017/12/15/mgs-v-graphics-study/ http://www.youtube.com/watch?v=Zq5mrApE98A
Here's a broad level question that a majority of people might be wondering. What are the working differences between Maya 2014/15 and MayaLT? Do you feel like there are any holes in your pipeline, or is it relatively comparable to that of the industry standard/student versions?
I found that I at 15-20 FOV I get decent results, my boss meant mm not the FOV, which I don't think Cryengine cameras have, just the FOV setting sadly. Thanks for the replies though guys.
Yea, Low odor, let's pretend something doesn't exist because in your world everything is 100% square and differences don't exist. or you could read just one of a billion examples: http://www.theregister.co.uk/2009/12/15/geeky_decor_puts_off_ladies/
It sounds like the ripple space warp would probably do what you need? http://docs.autodesk.com/3DSMAX/15/ENU/3ds-Max-Help/index.html?url=files/GUID-D76CC0CD-0835-475F-825D-B09EE34159AD.htm,topicNumber=d30e179724
Check out this thread, look at Stefan's texture layout (about the 8th post down): http://forums.cgsociety.org/showthread.php?f=39&t=444791&page=7&pp=15 Check out the polycount wiki as well: http://wiki.polycount.com/CategoryEnvironment