I'm sculpting it by free design just throwing at her anything that I think would look good. If you have an idia what would be nice to add just tell me and I will definatly think about it ! Let's see what this project ends up looking !
Hi polycount! I'm looking for a concept artist to create a set of weapons. It does not necessarily have to be one person. If you have loose concepts for cooperation, contact. I work fast and I have a lot of free time. Just find a parallel texture, but I already have one. This is my last sculpt.
Yep, told you it was pretty blatant. But here's another one; overall (the majority, maybe even if not by much) the users here may just be happier using Max, Maya or Mudbox more than every other modeling/sculpting program combined. I'm not saying that we all exclusively suckle off Autodesk's hairy man-boob, and I'm dead…
Hey Man, Great work. I like how it's similar to the "E" but has it's own style as well. It actually inspired me to do a little speed sculpt of a Romulan. I don't want to hijack your thread, but your model made me want to play around with some Star trek designs myself:
Hey Polycount, I am now free to take on more contracts and can start immediately. I am proficient at all kinds of asset creation along with sculpting models for 3d printing. Please visit my portfolio and drop me an email if you would like to discuss prices etc Thanks, Mike
I've started working on the character's head in Mudbox. Initially I started off with a cube for the basemesh and then using the grab brush to get the general form of the head. I then proceeded with drawing curves and using retopologize in order to get good topology to sculpt on. If you have any feedback whatsoever please…
Hey, just a quick bump as I really would love some more critiques on the anatomy to know if it's going the right way. Here's the concept I sculpted his beard today, couldn't do much more as I have to work on other stuffs for school. Again, feel free to critique my work =)
Latest UE4 environment, Secret Spot, hope you like it. Im looking to move into AAA games in/outside the UK feel free contacting me if you know anyone. Artstation Link - https://www.artstation.com/artwork/Qz0dYd The scene is built with a sculpted modular kit and based of a concept image by…
Hey, I`m posting a link to my YouTube channel where I share my knowledge on techniques about sculpting in ZBrush modeling in 3DsMax, with some quick tips on how to use specific tools. Check it out, comment, share and subscribe to stay updated when new tutorial is uploaded. :) http://youtube.com/aleksmarkeljfoto
I'm currently doing a character creation module in college, this is my interpretation of a Wendigo. I'm quite happy with my design, while not all that original it stays quite true to the text I'm working from. He was modeled in 3Ds Max, some sculpting in Mudbox and textured then in Substance. Still not finished but I'd…