I honestly dont think these type of rapid fire daily exercises help anyone learn. I think you learn by experimenting and taking your time with something. Doing a bunch of stuff as quick as possible and just plowing through daily tasks can only give mediocre results at best and the learning aspect is pushed somewhere to the…
Hey I'm not faking it! haha. Forza 3 had some glitches like this, too. They're fun to find :) This one made my roommate and I jump though, totally unexpected. It's a fun game. I think the driving physics are a bit funky, but overall it's a good experience. I tried playing through one of the earliest Lotus challenges using…
Some good progress thus far Matt. After getting the modeling down try to really challenge yourself and provide shots of your work that look awesome not just from one perspective but from 2-5. That would really help sell this piece! It's true that the landscape may be the most challenging part of this assignment. Have you…
Jessica and I talked about this but I said I'm going to post it to her thread for others to read: While you're reusing some geometry to build a complete asset, I challenge the idea that this is modular. What is modular about this is what I've already said, you're split the asset (the bridge) up in to individual elements…
How I felt when I heard about the Throne Room Challenge: First look through the forum: After my first blockout: After the second blockout During the third blockout (the one with the stones) Once again viewing other peoples work And how I felt inside 16 hours of work later, I realized I was baking with the wrong setting:…
ahahaha, nicely done ewooz. i see you've enjoyed the oddness of the challenge as much as i did. that's very much what happened--not on a professional level, but on a personal level. the mother for the little girl that Sparkles was drawn for was looking at some of my art and said, "it's so dark, all of it is so violent.…
OH, It looks like a Dodge to me, I'm not actually enough of a muscle car buff to say which one ;) I think part of the challenge here is to make it look like a specific car convertable. Roofs deffinately help with shape recognition, just make more of a challenge eh? I'm wrapping up my T-Bucket this week. Fighting the 2,000…
⚒ Spectre Divide - Vehicles ⚒ These are some Vehicles that I made for Spectre Divide while working at Mountaintop Studios. One of the great challenges of the art style was that, being a tactical shooter, we had to make all cover in the game conform to a box shape with straight edges for clear player sight lines. That means…
Hello folks. After playing SH2R I was curious how to make cloth and plastic like game has in hospital basement. It might not be physically accurate, but most of the time looks convincing enough and most importantly - pretty cool. A is straightforward, this kind of thing I can do since this is what most tutorials show -…
I don't know what your goal is with these weapons. Whether it's to build a portfolio for work, you're already working, or just for fun - it would change my advice. I'll assume this is to build a portfolio for work. As others have said, I think focusing on specific improvements is a good idea. I saw your other post where…