Dimfist: Thanks for the crits man. I made those foot talons longer and adjusted the secondary arms, both improved the overall look I think. So thanks for pointing that out. The perspective in zb is sorta crazy and it does make his proportions look a lot different then they truly are, so I included a ortho shot with this…
@lloydj14: I wanted to add poly count but figured it would be better to display that on the website, same goes for textures. @silver_hoodlum: I'm not familiar with marmoset, I've mainly been using Maya, Zbrush and photoshop. But that doesn't I can't add the open ground in Maya :)
in the past i've had weird problems with tablet input service getting restarted too. of all things, watching netflix movies reenabled it for me (something to do with silverlight i think) 3dsmax did it too sometimes. maybe it was user error on my part, but it never seemed like there was a one checkbox fix when i was having…
So Ive made some changes to the model based on feedback. I found a better reference for the face and worked on the overall shape, as well as thinning down the neck. It was also suggested that I put some asymmetry into the clothing detail, as well as recreate the boots separate from the model to make the edges sharper.…
Well, I guess his outfit is a little unclear. He's wearing a suit and is flesh colored from head to tail. There was alot of debate between having a colored skin, or just keeping him skin colored. And at the end of the day I wanted to drive home the fact that his kind evolved/mutated from humanity. Then with enough time,…
Glad you liked it and my site! I was not responsible for the BlackboxTV intros, I was responsible for the BlackboxTV game called The Silverwood Archives. BlackboxTV contacted us to develop a game that would be integrated with their Silverwood website, and allow the user to involve themselves with the backstory. Needless to…
I've made some adjustments to the overall layout of the scene. Currently I am working on a computer desk to place in the scene, and some plates/silverware. Still have a lot of placeholders (like the fireplace) to swap out, just making slow and steady progress as I figure out UE4.
I think its a good start, keep it up, i would agreee with silver_hoodlum, also the top of the roof is flat, and it should be curved a bit :) looking forward to seeing the more!
Thanks for the comment guys I appreciate it. FOv was something I was wanting to fix but I was to inexperienced with UDK setting s to get it changed something to look into now I think. Also look into how to change the aspect ratio of the image? The whole piece took me 5 days silver_hoodlum I don't know if thats long or…
Thanks guys. I've never actually played borderlands but I'll look up screen shots to see what you mean. To be honest there is really no true design for this guy. I'm just making it up as I learn new techniques. I do agree with the thing about symmetry as well. I plan to address that a little bit later when I have a better…