Adam, Nick: If you want help organizing count me in. :) I'm local this time, but poorer. heh. So I may not be able to attend GDC proper, but I'll sure make it across the bridge to hang out.
Hi! :) Theme: Derelict Facility The level is situated in a massive abadoned power-station in the middle of a drained ocean...Wide industrial spaces connected by bridges and narrow alleys characterize this gameplay. WIP link : http://www.polycount.com/forum/showthread.php?t=138117
You definitely got the general form of his face, even the ear detail. Maybe the small incline on the top of his nose bridge could be emphasized a little more but thats about it. With the skin texture detail and the facial lines, it will be a great work.
Salary Range: $150–$400 per concept (negotiable based on detail level) Optional royalty sharing in exchange for reduced upfront cost Job Description: We're seeking a fantasy concept artist to bring our original ideas to life as visual references for 3D sculpting. This is for a line of high-detail miniatures used in…
Hello, Our indie team is looking for a passionate 3D Artist/Animator to join us in developing our upcoming title - Space Spiders Arena. About the Project: Space Spiders Arena is a fast-paced sci-fi arena shooter where players control spider-like robots competing in tournaments that take part across space - from asteroid…
finally i subscribed. my first test is somewhat disappointing. maybe i am doing something wrong. my first two purchases where 3d plants. exporting from bridge to unity via script. the model has no lods it is flipped 90 degrees and has no material setup!?
www.treefort.me A full service game and art studio. For over a decade, we've helped businesses to craft honest, emotional experiences. We work with your team to concept story, create 3D art, program interactions and more. Our team is dedicated to creating experiences that tell stories that will have impact and games that…
It's TIME! Toronto meetup! Come by yourself, or bring a friend. Industry or not, it doesn't matter. This is a social event to meet fellow polycounters. Let's put some faces to the names we see here. Get off the computer for a night! We`re friendly! If you don't drink, that's totally fine. We wont judge. :) Where? Scotland…
Pretty much, yeah. Max now have auto bridge from sp to Vray, but it doesnt seems to work. Also I got like 50 textures, would be appriciated if I didnt need to upload them manually
Like it. You should try to break up the blockiness of your scene though. To many straight lines. Put some interesting stuff on you walls, maybe add a bridge in the foreground, break up that pave ways a bit...