is there any script for counting working hours in 3DS Max that works in a smart way? For example, that start counting as soon as you start a new project, pause the counter if you didnt do any command in X seconds and continue after executing any command. I have no knowledge in scripting, so if anyone can create something…
Never happened to me before but it seems that whenever I save my script and when I run it it doesn't actually run the latest version I saved but rather it loads the script as it was half a minute ago or so. Yesterday I bought an SSD and installed Maya on it. Any chance it is sort of SSD related(Yea I know its stupid but…
Hi, I'm looking for a script that I'm hoping shouldn't be too complicated. Basically, all I need is the ability to specify an output folder, and then run the script which will automatically apply the desired name. So for example I would want to specify the output folder as 'exports' and the default saved file name to be…
I've read on this forum a while ago that somebody was using a Max script or plugin that could calculate what % of your UV layout is unused space. I have been searching this forum and can't find it anywhere Can anybody tell me what this script or plugin is called?
another alternative method is to use a basic normal map shader - paint into the map with photoshop (rtt a sphere to a plane normal map gives a good palette picker) or a 3d paint app (to give you your "real time" interface) then do a map to map channel (IIRC there a free plug that does this) then do a map channel to normals…
(UPDATE, created planes need not be segmented) over the years i think of things that would make handy scripts to help my work flow. and since i know nothing about maxscript and am too lazy to learn, i come here and ask some nice polycount scripters to help me out and make them. its suprising that usualy they jump at the…
i don't know much about mel scripting and i'm trying to figure it out. i have a few custom buttons but what i want to do now is create a button that essentially checks to see if a material named "Xray" exists and if it does to apply it to the currently selected object. even nicer would be if i hit the same button and it…
1. A script that converts a texture file node to a .psd node. 2. A script that randomizes selected uv shells position constrained to u or v and with a min/max distance range.
i do get mad! i cant find the script anymore where there is shortkey for connect cut bridge etc on shortcut "c" content aware depending on edit mode and or selection of 1 edge or two edges or to vertecies etc.. can someon provide the script or the link or the source!?