Out of the box even I dont like it Max has a very modeling oriented UI and workflow. Everything ties together, modifiers are made to work with each other. Its a very robust and thoughtful UI and process for modeling. It encourages you to be methodical and build your models in stages and with more thought in mind. All max…
Pirax said: Was the risk worth it in the end? Yes. It was worth it. Do I have any regrets about it? Yes. I wish I did some of that sooner. Did the place I moved to have a positive impact? Yes. I don't mind rambling about my past jobs. Removing the freelance gigs, I had like 4-5 employers, as an employee. After my…
Hey all, my name is Cam and I'm trying to make an environment piece every 2 weeks that would be considered game ready. I've been trying to meet deadlines along the way to simulate an actual studio environment, so I when I get a job within the games industry I'm not blindsided by the pace. I'm seeking critique as I go so I…
Hay people :) @dirigible: Really nice but I think the helmet obscures his face a bit too much. I mean I really dig it but his face is were all the character is and it is a shame to loose that. It just feels a bit stuck on at the moment. With all that said he is still one of my favorite characters. Good job :) Well I got a…
[ QUOTE ] Photoshop used to have a little tick box that decided whether your current brush pressure sensitivity controlled opacity or size... I used this all the time. It was always on-screen. Simple stuff. Now, if you want to do the same, you have to bring up this huge crazy brush editor and go through 5 different menus…
Looking at the Dual-shock collection I've got sitting next to me I would say that you're very close, but a few little things could be worked on. The tops of the analog sticks and the home button should be more rounded (more like a hill, less like a plateau) with a more uniform roughness/micro-surface. The directional…
Hi Matthew Thanks for such extensive feedback, many of the problems you mentioned I didnt noticed up until now, because I worked on it alone and was in the tunnel vision. I had 3 days to do it and unfortunately I did not get the job. Regarding the reference I used I suppose there are a number of ways to climb up a wall, I…
The instanced mesh being black is actually a new feature, in the sense that it prevents a potentially dangerous behaviour related to xforms orientation that many new users weren't aware of. The black (flipped) display is basically a warning, in a sense. In order to display the instance mesh "inside out", you need to turn…
I can't believe I'm doing this... To make a long story short, I'm doing this to determine if I have any ideas that warrant entering this contest. The idea is simple. A woman riding on a big cybernetic spider. The Spider: I want it to be modeled after the infamous Black Widow. Believe you me, compiling reference for Black…
Yeah at this stage its a good time to read up on Hogarth/Kevin Chen or similar about eye and eyelid structure. There is an awful lot to know about then and it will help you tremendously. Also about the black dudes face : try to not look at it as a face - just read the outlines, the hills and cracks, and so on. Basically…