I have a netbook and a smart phone, any extended web browsing is much better suited to the netbook. Anything like a long trip where I want PC access, a netbook is perfect. Basically what you're saying is you need a fast computer, it has to be a laptop for portability, but you're not actually going to do anything that…
Over all, it's a great effort that you are doing here and credit for tackling the chubbier frame. No easy task. I noticed that the pony tail looks smashed flat like someones gone at a piece of playdough with a hammer. If you are using Zbrush and this wasn't intentional then I think I know how to help. A lot of people…
Can I see your textures and wires? You might need to put more geometry into silhouette refinement. I think your geo and your bake setting might be causing you to lose detail, but it's not that major from what I see here. Something that is contributing to loss of detail as well is the fact that your high poly is too crisp…
Thanks for the comments guys! A couple more quick concepts for tonight for the turret... I've got to decide on these soon... I had a couple people crit the one of the dwarvish dude on the rock, saying that they felt my first turret concept was a better "turret" design... So I took that as a base and did a new idea off of…
Yeah man, I would stay where you are at. honestly. Right now you are gaining time and experience in a position that only helps you. I would say that there is nothing to stop you from just hammering away at animation in your off time. There is plenty in my current job that can feel like a rut. We're using dated engines and…
Well done on your first post on polycount, and great way to start the day with a project everyone can help you with. Fun that my first project was a war hammer tank!:) Firstly the lighting really needs a boost, What are you rendering in may i ask? If your in marmoset try brightening it and alter the exposure and…
I appreciate your feedback! You're very on point. I used a directional warp and some transforms to vary the veins: Edited to fix an obvious repetition. Note that this is tiling 2x. Here's some more things I've been working on. The first are rendered in SD. Rocky dirt: Old hammered copper: The following are rendered in…
Probably because the problem you seem to have (which is the same problem every beginning artist ever has had) has nothing to do with anatomical understanding whatsoever. Anybody can learn where the muscles are, right? You can teach a dog to pick things out of a pile. But what you are doing is skipping the most important…
It's the least I could do :P If you have a camera, then that's all the reference you need! Set a timer on it, and take photos of what you're wearing. Take photos of a friend, position them in a way that will get the folds and creases that you need. As for it looking completely unnatural, that will come down to practice and…
Thanks for the Crit @Count_Crushmore I will probably keep it the concept colours and make it more of a stylised look rather than realism due to the crazy proportions. Kind of looks more like a micro machine than a actual truck. Looking at your sculpt and a lot of the ones tackling the mask project, I'm seeing that most if…