I would like constructive cricitism on my recent sculpt. First I'll explain the process of my modeling in hopes that people can give feedback there too (like if I've done a certain step inefficiently) The character I sculpted is from Re:Zero Regulus Corneas. The main reference image and the pose I followed is here. However…
Ey guys, been workin on this for my mapping for digital media class... my first go with a vehicle. Was going for something very organic in feel and flow... Here's the concept And here's the finished result. Nother View And with a quick Diffuse Didn't really design it to be a war vehicle.. more like a "New Car" type of…
Hey all! Starting a new project that I'm hoping to take to completion (posed game asset in Marmoset.) Checking out my reference board ( https://www.pinterest.com/gavingoulden/king-of-the-north/ ) you'll get a pretty good idea where I'm going - elaborating on a high fantasy barbarian / viking type character. Will elaborate…
ArchNacho do other cgfx shaders work for you. there is this problem with maya not letting them work on some hardware, not sure why but ive run into this a few times. what works for me is to add this to my maya env file, MAYA_ENABLE_HWR_CG_PROGRAMS = 1 ive had to do this in many versions of maya on different machines to get…
So here's my most recent item; submitted late last week: Workshop Page Like with my ukiyo-e themed Juggernaut last year this is somewhat of a test to see why types of styles the community is interested in. It's a pretty time-consuming style to work in but it's really fun to do. Just not sure yet if people are grooving on…
Assuming you want to work in game animation you probably want a couple good walk/run cycles in there. The animation teacher at my school, who use to work for Sega, said that for game animation reels physical interaction between characters is really important. It could be fighting, or helping each other, but I think it…
what kind of light are you using for your light function? I had the same problem a few days ago, and discovered that only certain light can activate light function. -dominant directional light -directional light toggeable -dominant point light -Point light movable -pointlight toggeable -dominant spotlight -spotlight…
Good news. I'm not sure where I read this but I remember someone here saying that these types of area are the most stable places to work at. I hope it's true and wish you the best. Hopefully, I dream of also working in various fileds in the CG world, not just game. I wanna experience film,ad,games but also wanna animate…
I was running into the same problem last night and your post inspired me to look into it again. Under target layer in the Landscape Edit panel you need to add layers that correspond to the nodes in the material you made. Just click the edit radio button, type the name that goes with the node (ie. Cliff or Dirt etc.), then…
based on the trailer and what I have seen so far of it, im not hoping for anything more than another cheesy arrow/smallville type show. horrible dialouge, cheesy writing and constant little winks to make it super nerdy and take away from what could be a cool serious show. I have a hard time getting into tv shows nowdays if…