Hi guys, we're trying to find people who live in Brazil to work as Level Designer. If you have interest in this position, feel free to send us more information about your work. Here is a link with more information about.…
Hi everyone ! I started to learn Substance designer on my own and I would like to create a new thread to share with you guys and get your comments/advices. So please feel free to give me any comments/advices or tips for my substances textures. Thanks a lot. Here this is the first one :
Here is my first Substance made last year. I was quite inspired by oriental architecture and environment. This substance was the one who gave me the envy to continue further in Designer. Artstation post : https://www.artstation.com/artwork/W224Rv
Hello everyone! I wanted to post some of my recent work up on here for feedback to help grow as a character designer. I would appreciate hearing your thoughts/ critiques. Thanks for your time! http://www.aaronbarnettstudio.com/
man! thats a rad design! I am weary on the diffuse, cause it;'s looking pretty hand painted. Like Borderlands. If thats the design you were going for, you knocked it out of the park, but if you are going for more realistic, I feel like you may need to work on the diffuse a bit more.
Hello, This is Manoj here. I am in need of 5-10 realistic character and creature design. The requirement is. * Realistic PBR 3D Model. * Lowpoly retopology under 1500 - 2000. * Realistic Texture. NDA is to be signed for this requirement.
Hello, this is my first post on polycount, i hope this is the right category to post in. I've started using substance designer for a few months now, i feel that i still don't know how to color properly. i'm working on a mulch/bark texture, my workflow starts with the height/normal first then i move on to coloring like most…
I'm having a real hard time trying to model some shapes like banners, flags and trash bags, for example. Is it possible to use Marvelous Designer for that? Does anyone recommend any tutorial series that I can buy on this subject?
Hello everyone Fenrir Studios is looking for talented artists to help build the world of "Dark Storm". We're looking for candidates that have wide range of techniques for creating stunning visual 3D environments, and architectural interiors. We are Looking for a Level designer/Character Modeler & Concept Artists. 2-3…