Come on I know some of you PC'rs are Inked, give me some input. Now first of all im 17, I've been drawing and doing everything artistic for god knows how long, and im REALLY contemplating starting a full sleeve tattoo (only one). Of course im not doing it to be a douchebag or look badass. Im not going to just walk in and…
@lolpoly Glad to hear the poly count range I was shooting for seems acceptable. I've heard from experts and in similar boards that the count can definitely range, and even general advisory ranges specified by sites seemed to put a high poly somewhere within the 50 -100 thousand tri range for a high poly without assets, but…
@ZacD Yeah,I don't like the lighting either.To better understand what I'm aiming for,this is the concept I'm LOOSELY work after: (the rights of the image belongs to it's creator, Ken Li).As you can see the main light in the concept comes from the front of the camera,that's what I'm trying to replicate,also the fog and…
I couldn't figure out how to solve this with a loop, I was able to get it to work after many hours of trial and error by using an if else statement. Here's how I got it working by getting a list of selected objects and then counting through them each time you run the script, when it reaches the last item in the list it…
Agree with Adam - treats me like an adult and like a professional. Should show the same flexibility in their management and HR decisions that they ask from me as employee. Spends money where it matters - tools, ergonomics, training. I don't care if you have a tiki bar and friday beers - just make sure I have the tools and…
Kinda hard to measure change in percent, though. From a pure technical standpoint, I could drag an image into Photoshop and drag two sliders and no pixels are the same as they were before - but the human eye can see it's still the same image, only warped. If I draw a 2D image of a 3D model someone else made, then the image…
somehow got interested in this and started a function that snaps the vertex points on the grid:function vertex_snap obj snap_units xAxisUse yAxisUse zAxisUse = ( if (classof obj == Editable_Poly) then( local num_verts = polyop.getNumVerts obj; for i = 1 to num_verts do(--loop through the vertex points local v =…
i don't mean to sound like a curmudgeon, but is anyone else sick of violence in games? don't get me wrong -- i enjoy playing games that are fun to play, like god of war 2, but as far as the subject matter goes in terms of a narrative.. chhhrriisstt I'm bored. I've been really feeling lately that, in a lot of ways that are…
Hey everyone. Just a quick question (didnt know where else to ask?) I'm trying ot use a Physial painty brush in Adobe Substance Painter to mask roughness to give the effect of 'Water droplets' from condensation. However I'm noticing that the brush can have some inconsistency? I have no idea which setting to change to…
Totally agree with Peris here. I try to make my stuff as flexible, optimal and re-usable as possible, in the fastest time. I also make a point of keeping everything in a scene or texture very organised, so if someone else opens it they can quickly find whatever it is they're looking for. I hate hate hate people who have…