Whats especially fantastic about the new teaser trailer is the fact that it communicates clearly what its inspiration is through the title and the teaser. a. it tells us it is drawing upon the Dark Knight Returns and that tells us it aims to be definitive amoungst the previous films thanks to the title. b. through the…
Neat looking model and concept also really liking those fat bevels :thumbs up: "...I'm considering keeping them and trying out the Zbrush workflow. Still not sure. Feedback on this would be apreciated. Also, should I avoid a subdiv workflow at this stage, since it can be slower?" Yeah zbrush, I'd say go for it probably add…
Hello Summoners, To begin this topic, i would like to say this is my first attempt on a contest. I'm also very new to VFX in general as i've been really intrested in this only 2 weeks ago, i've been messing arround enough with all the tool that gave me Unity and decided it was time to work on something somewhat bigger. For…
After Designer I always feel like a breath of fresh air when I go to Blender nodes . To be honest I hate Designer UI . In Blender I just do a stroke across connecting lines with shift or ctrl . In designer i need to click 2-3 times to insert that same damn dot and with heavy graph it gets so unresponsive . Working with…
My goal for this personal project is to create this character for * Some nice poses and renders * get it and playable in UE5 (I have no idea how to do that) * 3d printed I'm not a character artist but it's something I greatly want to improve on. I'm posting this here because I've known of polycount for about a decade, but…
Available on Fab Showcase Video Contents: 1. Introduction 2. Initial Setup 3. Settings 4. Screenshot Maker 5. More 6. Changelog 1. Introduction Concept Art Shader 2 is a rework of the Concept Art Shader Pack, I created a few years ago. This new version not only improves the look, but also the usability greatly. It is…
Hi, thanks for replying. Firstly, we don't need to bake an object-specific normal map? But if we put normal decals on our object while texturing, and exporting that would definitely work, right? Because we are exporting the textures and the normal map is going to export? Without baking it right? So in pre-processing, we…
I used Terragen decade ago . To render a static sky texture I mean. Have not updated it for pretty a while. Did it in Vue too but it was a hellish experience. I don't like Vue at all As of HDRI you can actually edit LDR picture into HDR one manually in something like Affinity photo that has better 32 bit mode support than…
@Ashervisalis Thank you for sharing that tutorial and offering to help if I get stuck. I look forward to working through it, my sub-d modeling skills could definitely be improved. Is there a space here on Polycount where I can join a chat community for art tests or would I find one elsewhere? The “Art_Test_Doc” file in the…
This may be a little more personal than you were expecting, but fuck it, I'll go there anyway. For a most of the last decade, I've struggled with bouts of depression and brutally crippling social anxiety. The depression made it so difficult to work that I actually didn't do any art whatsoever for over a year at one point.…