Vimeo Video Shift u or v positive or negative 1 exactly. MoP's HardShellEdge Script: MoP's script exactly - Original Thread Gen Lightmass UV: Automatically copies current UV's to a second channel and re-packs them. **re-layout and packing is done according to the settings in maya's "layout" command. Settings editble in UV…
Greetings all, I just got done learning Unity Script last semester and for the Final Project I had to come up with an idea for a game and then create it from scratch. The assignment didn't require me to create any 3d models, sounds, particle effects, etc. It was a scripting course so it only required the scripts. I took…
I have a couple Max Script questions that are pretty basic. 1. How to I call an .ms script with an .mcr? For example, here is one of the textools mcr's. How would I call that same script *fn_16_relax" without the if statement requiring textools to be open? 2. Is it possible to copy the contents of an .ms file into an .mcr…
I've been trying to build a very simple script to import and export a fbx file in the Python binding of the Autodesk 2015 FBX SDK, but I'm encountering some problems. If i load a very simple .fbx into the script ( containing a skinned mesh and several bones), the script appears to read global settings fine- I can access…
Hmm... I just ran this: import win32com.client psApp = win32com.client.Dispatch("Photoshop.Application") psApp.Open(r"G:\test.psd") # Opens a PSD file doc = psApp.Application.ActiveDocument # Get active document object layer = doc.ArtLayers[0] # Get the bottom-most layer layer.AdjustBrightnessContrast(20,-15) # Bright +20,…
Maybe we are talking past one another. Are you speaking about this? "IK_l_arm_elbow_control". Thats only being used as a swivel goal. Which I was just trying to figure out how to turn on/off that boolean in its options through parameters. Or do you mean with IK elbow upnode, making on the slave rig thats looking 50/50…
Checking your script against our in-game stats, it matches exactly! Except... when I'm forcing a surface to turn off backface-culling. We do this at the material level, by checking the 2-sided checkbox. Then during export the vertices that have that material ID assigned will be duplicated in order to automatically create…
The graphite modeling tools are great but here are some other scripts to check out too. Wrapit: http://matt-clark.co.uk/wrapit/spe.php?o=177 A paid for script that has some great features. Max Retopo: http://www.scriptspot.com/3ds-max/scripts/max-retopo This live snaps one mesh to the other as you're working. It's a bit…
I'd agree with what everyone else said about learning the basics first, which you have. Rather than looking at it as simply another piece of software like ZBrush, I see it as being more like for Photoshop as Mel scripts are for Maya. It would be perfectly fine to create a script to auto-rig a basic human model, but it…
THIS WORKS! but only if I turn off stats(7). Xview causes a similar amount of lag and the few people that have had issues with that have improved it by updating video drivers, which I'm off to do right now. Thanks for the script! It was working great for non-biped stuff and now it's working great for biped too, as long as…