I made this 3D game art inspired by a illustration by artist Joseph Geesung Kim. Whole project with animations and more info you can check here - Artstation project About process I have done a lot of work learning how to best create and set up a rig for a character. I learned a lot of new things. I got so deeply into the…
Thanks for the feedback @Fabi_G , Here’s some context: * This asset is intended for a real-time/game environment. * I’ve attached the reference images I’m aiming for. * Wireframe and UV layout are also included. * Currently, I’m using one texture set at 2k with 300 tx/m. I haven’t used trim sheets or tiling textures yet.…
[ QUOTE ] A mesh is pretty much free for the 1st 600 polys, beyond that its cost can be reduced dramatically by using lightmaps for generating self shadowing and so on rather than vertex lighting. [/ QUOTE ] do you mean a unique prebaked AO map?. In theory if you use a second UV for unique map, thats 2 shorts = 4 bytes,…
The price of the cubey console thing isnt bad at all - you'd struggle to build something equivalent with new parts at RRP The closest pre-built mini-pc competition is probably Ryzen hx395 based, those are at least double - if not triple the price and I'm pretty sure the GPU performance is inferior (far better computers for…
Not Puss in Boots, his boots are far too tall. You have a point about how it is every fantasy character ever since that is making it so hard to find the right one. And the kid in Fable is barefoot, I just checked.
Robot HUD mockup test https://youtu.be/i7jiAc4rKhU - Generic HUD mockup, need to add more specific style / motif Starting area + Gameplay tests https://youtu.be/z5Xf41UOlag Problems = - Robot switching feels more annoying than fun right now - Flashlight is too dim for far objects, and too bright up close - Drone…
While I completely disagree that it's just the music, I have to agree that a lot of game music these days is more background noise, than anything else. It's the same with movie music too. I guess people started taking the whole "if the audience notices the music, you're doing it wrong" thing and taking it too far. Unless…
Its looking pretty good so far the textures are nice as well. I think you could have pushed the high poly sculpt a bit further. He is a fat dude so you could have sculpted folds in his skin/fat under his stomach and around where the fat and skin would collect. Maybe had the stomach over lap his swim trunks. Also you could…
@JadeEyePanda Originally i was looking into characters like "The Samaritan" But the complexity of his costume seemed a bit too much for a first attempt So I found some other more generic characters anstead @SCarr Thick from the side, I can see what you mean, As if hes got a fat head overflowing onto his neck, I did have…