Hi! Opening the Painter project, what I see is different than what you shared in your initial post, so I suppose the original post is outdated? Since I don't have a Max license, I can't check the highpoly or rebake. Exported the lowpoly from Painter, some notes looking at the low poly mesh: - there are hard edges without…
hey guys trying to bake this cave scene but i keep getting these weird missing chunks iv tried bringing the low poly as close as possible and it doesn't seem to effect it any takes on what is causing this thanks a lot ??
Hey guys, I'm in my 3rd term in a year intensive Game Art program. This is just a random assortment of my favorite speed sculpts I've done so far. All of them were an hour. Thanks for looking!
Checking out twitchTV today - seems pretty good fun. Currently doing a few bits in modo and photoshop/Quixel. Pretty new to quixel and trying to figure out a decent workflow for the kind of work I want to produce :) So yea, first time twitching if you fancy dropping by please do! http://www.twitch.tv/stormyba
http://steamcommunity.com/groups/steamuniverse#announcements/detail/2145128928746175450 Here are the specifications for Valve's 300 prototypes. The 300 prototype units will ship with the following components: GPU: some units with NVidia Titan, some GTX780, some GTX760, and some GTX660 CPU: some boxes with Intel : i7-4770,…
i would like to know what can be improved. It is supposed to be a female face in her 20s. I usually find myself struggling with knowing if a part should be bigger or everything around it should be smaller. Maybe it's something i will learn eventually. Im new to zbursh and 3d work in general and getting feedback from…
Role Overview We are looking for a talented U.S.-based game artist to help create visual assets for an independent strategy game project. This is a fully remote contract role for an artist who is comfortable working in a fast-moving startup-style environment and can produce polished, game-ready assets. The project uses a…