I just tried turning on the skin shader and it does indeed look better. Can't say I've ever really used SSS for any of my texturing so I'll have to read up on that a bit, but already with the default settings without any textures it looks better so that's nice. If anyone's got any good tutorials or examples of SSS maps…
I suspect that it's DSU in Skövde. If that's the case than work hard and don't get fooled by sideprojects like after school gaming and the student bar shit. Takes alot of time and usually not worth it. Unless if you're a total introvert... than just maybe... Don't be stupid, do your work... Tl;dr: Welcome!
In the beta there are only 20-30ish materials out of the 1000+ that the full product will supposedly include. Besides, if I was demoing a product (with only 2-3% of the full products content available during the public test), I wouldn't ALSO make the images 4% (calculated) of the full versions quality. I'm deciding right…
I'm going to leave this here as well: It's a good read for squad tactics and learning some basic things about what to think about. http://ttp2.dslyecxi.com/basic_rifleman.html
@Joltya Thanks :D , ya I'm plannin on taking them into ue4 and at least rendering a small scene with some props. A friend of mine wants to take the characters/assets and make a full on disturbing pac-man game XD @DShepard Ya you're totally right, I'm still learning how to make proper renders of materials :O. I wanna try to…
I think I'm going to call this now. I'll do breakdown sheets later, but for now I think I want to start playing around with DS2 contest stuff. Huge thanks to anyone who commented in this thread. I feel massively improved from the beginning of this project. Feedback is still very much welcome, thanks!
I guess that the number of shoots depends on the quality of the camera, the resolution of the photo and the experience of the photographer. I normally take between 60 and 160 shots, but my camera is an old dslr with the autofocus a bit weary! Have you ever tried to make a model of a human face?