Welcome to the wonderful world of sculpting, I agree with the others on this no ones first sculpt come out the way they planned. (I know mines didnt) the best advice I can give is to keep going at it. Study whatever it is your trying to sculpt, break it down, look at the masses of the subject and focus on those. Give…
Recore demo just went up at the MS store. And it's perty humongous fer 30 minutes of playtime! ( Although that 30 minutes represents a game that is saved for continuation if/when u buy the game ) I have been looking forward to the release and have my fingers crossed that the 30 minutes also represents plenty of environment…
Sneak preview of screenshots coming this sunday! Rocks now have new texture: its 3rd approach to them, and now Im satisfied with the texture. New wood texture. More dirty and light/dry. New terrain textures/ New vegetation: dry, more beach like. Skelige is growing up. More in sunday:
You don't need to go to school to get into the games industry, actually, it is probably a waste of money. I'd pick up 3ds max and zbrush because they are the most used 3ds applications. Invest some money in training dvd's and a wacom tablet if you are just starting out, and download some game engines such as cry engine and…
This is what I'm at now. Might be my final version, as a lot of further changes I tried either made it look worse, or ruined the more stylized look I'm going for. Any further feedback would still be appreciated though. @capone Yeah, that's what I meant with the saturation. Your last screenshot really shows different…
I wouldn't know much about the industry as of late with all the brain-washin of go use the unmentionable.a.i. sry things have been, "slow" lately this place used to be so active, anyway, 1st thoughts better late than never i suppose were. i made a list of "thumbnails" and interesting pieces that got my attention: 1. Ruins…
Hey guys I am working on a project atm and am looking for work I saw in the last week as a reference. Its this awesome Maya render of a black cat in a medical cone and I think there was a bit of tissue paper in the background. Its a really slick render with great lighting and I was sure I had it bookmarked but now for the…
Yep. Everything was done in Marvelous Designer to begin with. :) I'm now just trying to refine and clean up some of the simulation noise. I have been trying to use some alphas as a base, though when trying to match the above reference, I've found that a number of the alphas aren't right for the job. So I've tried to…