http://store.steampowered.com/app/359410/ Valve's Steam for the first time is carrying a feature length film "Motivational Growth" as of today. Find this very interesting, marking in my mind another instance of market/product convergence.
Long time without any pimp ! I did this guys 10 months ago as a "test" for the company I'm currently working in. The website planet-adelpha.com got the agreement to display this guy and I got the same right The polycount is around 3500 triangles with 3 1024*1024 (diff-normal-spec). I hope you'll like it.
Hello all! Got a new project to work on for a class assignment. I'm making a rat rod with a giant turbine for an engine. I have to keep this under 35k tris as a requirement. I have an approximate concept of what I want this to look like but I plan on subtracting some of the noise from the engine and bulking out some of the…
The Second Graduating Class at the DAVE School just wrapped on their game and you can read about it and play the game here: http://www.daveschool.com/?p=3574 Enjoy
Hi all.I did Landscape Outer Mesh Pack for UE4 Marketplace. Please go give them a vote! https://trello.com/c/HYhwljlH/358-landscape-outer-mesh-pack - VIDEO - [ame] https://www.youtube.com/watch?v=gxY33KWzFFU[/ame] - Description - - This set of Landscape Outer Meshes is perfect for filling out the background of your next…
I have been taking a few pics to help fellow gamers out in creating accurate gun models. I wanted to make the images available to my fellow Polycount buddies. Please find a short description of the images below. They are in a compressed RAR file, the images are high resolution from multiple sides for your ease. This is…
Whenever I have 3DO up, working in DDO and doing things like using the Color Picker, quixel suite will crash and generate these errors: Problem signature: Problem Event Name: CLR20r3 Problem Signature 01: SUITE.exe Problem Signature 02: 1.0.0.0 Problem Signature 03: 546c3e35 Problem Signature 04: System.Dynamic Problem…
Hey guys, for class I am modeling a vehicle. We are given cinematic specs to work with, so 35k tris max and up to 4 2048 materials. I am using the Dragon Express concept by Patrick Ballesteros. Here's his website in case you'd like to check out his other work! Here's my blockout so far. The perspective view actually…
Hello, thought it would be a good idea hear about your Modular Building process, or any Hands-on mini-tuts current gen modular tips and tricks. To kick the thread off. Article The Environment Art of Halo 4 http://www.polycount.com/2012/11/20/the-environment-art-of-halo-4/ [UE4] Modular Building Set Breakdown…