Hello, my name is Steven Vargas, I specialize in Character Art (Modeling & Design). I also provide Generalist & Rigging services. Highly experienced working with Game Engines (Unity and Unreal Engine), Virtual Reality, 3D Printing & Cinematography. I have worked with teams of varying size (as small as 2, as large as 30),…
No More Room in Hell - Source Engine (Orange Box) - Multiplayer - Survival Synopsis No More Room in Hell draws inspiration from George A. Romero's films as the title implies as well as the likes of 28 Days Layer, and the Dawn of the Dead remake from 2004. It draws stylistic inspiration from films such as Cloverfield and…
hi everyone im looking for someone for making animation hairs , no need the mesh only i need to animate my current meshes like adding bones and animate them ,,etc ,,, paying per piece , for more information plz dm me , thank u
This is a quick job for anybody interested. Here's what we'll need: 5 animations.1) Idle loop2) Idle to grab3) Grab to idle (let go)4) Idle to point with one finger5) Point to idle If not too hard:1) clap2) thumbs up3) high five4) fist If possible, share animations between all hands (all 3 types, both left and right), that…
So I have a character entirely built out, rig and all. I need to do multiple animation clips, but I keyed my entire animation before creating a character set. I DID get two animations into the trax editor under a single character set, but when I go back to edit one of the animations, I have to use timeline under [No…
Hey all! I have a project at the moment in which I'm going to be reusing animations between a number of characters. I've never done this before, just wanted some advice on how to go through with it. I usually use CAT rig. My plan is to make a base rig, create a series of animations, and then skin each character model to…
Back from the dead again! Going to be going back to the run animation eventually, but I tend to ping-pong between two projects. This one is not of the Game Boy Advance startup screen (although it is indeed a fortunate acronym), but a logo animation for my website, Gavin Butler Animations. Here is the…
Are you looking for a team of dynamic and talented people who are
passionate about video games? Are you looking for a studio where diversity,
open-mindedness and creativity are omnipresent? You’ve found the right place! Following the development of many successful titles on iPhone such as
the Modern Combat, Dungeon Hunter,…
Hi Polycount users! I am an animator seeking work on a freelance basis. Please contact me if you have animation needs. I have 3 years of experience working in game development, and animation pipelines on both professional and student projects working as a rigging artist, graphic artist, and animator. I am highly proficient…
OZCentral Entertainment is currently hiring several Artists for a project that is set to begin in late August. It is a 3d Cel-Shaded, feature length Anime. Positions Available 4 x 3d Artists We prefer knowledge of 3dsmax or Lightwave, and Artists must be able to model and texture both characters and environments. Time will…