Hi guys, thanks for chiming in. I managed to understand xNormal better and the reason for some values. I failed to understand that the min/max points sliders values where affected, of course, by the model scale set on LP and HP options. That's why I was finding no connection between such values and my reference model…
Hi, This work is a personal experiment of mine, even though I'm affiliated with an animation company. I wouldn't necessarily say it's not commercial... maybe something that will be shown sporadically in local film fests and such, or Youtube even. The project is so far just on the feasibility phase of using Toon Boom…
Just to clarify a few points: +/- If you want to add a BakerGroup you have to do it manually after QuickLoad (which is great if you setup everything manually because of more control inside scene.) If you want to add a BakerGroup, generally you would set the meshes and naming up in your 3D app and export again, this way…
This sounds like it could be a lot of fun if there are
enough entries. The best thing about those past competitions was seeing the
sheer volume of work being done in a collective sense. (but even without the
domwar numbers, could still be fun!) I would agree that having some set limits would be a good
idea, whatever they…
Looking at what PMG just did with their "Dare to Share" promotion. Maybe a modified version of that would work well for selling games. 1. Stop leaks 100%. 2. Release a good demo so people can get a taste of what the game is like and want to buy the full version. 3. Set a target sales goal. Something realistic that covers…
I'm in my final month of college so right now my main motivation to model is to get a passing mark haha. Seriously though my motivation comes from the fact that i just like to make models and getting to learn new Technics as well as seeing how easy making something is the second time doing it and getting to see how much i…
Hey, I was having this issue as well where suddenly it seemed like all my subtools in one specific ztl. file had changed scale. My problem was the values in "Export" under the "Tool" palette had it's values reset. Luckily I could go back to an older version of the ztl. and copy over those random values. Not sure where…
I started getting RSI pains/tingling in my fingers and wrists at the end of last year. I'd been doing a lot of artwork at home on top of my time in the office and was also playing videogames more than I normally do these days (curse you Assassin's Creed III/Hotline Miami!). It was getting pretty bad, but I took some time…
I remember reading the sub-d thread a while back, and racer445 said something about doubling edge loops and how it makes sub-d models looks more professional, well, it's not just that, it's also practical. People asked and he didn't really show why you should, so I thought I'd share my findings. I don't know if this is…
Here is what has happened so far. Short background No studio work before the job I will talk about. I have been trying to get in as a 3D artist but since moving to the Seattle area. I was in need for something. I decided to take one of those jobs floating around I vowed never to take.... yes a tester, Visual Design Tester…