Some updates, I have figured out what I want the elf armor to look like. Slowly getting more details on the rest, really trying to get comfortable with asymmetry in the faces of the Orc and the Undead. @erroldynamic thanks for the tip on Nanomesh! I think the results for the chain-mail came out much better.
Tried to incorporate some fantasy archetypes on some different animals. I got this idea when someone said there was too many orcs, dwarves, elves and the "stereotypical" fantasy races, so I gots to thinking what critters might make a good character class.. Good Lord... I'm drawing furries now..
Some of you my know that I'm doing a lot of destructable assets at the moment (beside my trees of course hehe). After some testing and messing around I tried the "Rayfire Tool" made by Mir Vadim. The tool has a lot of awesome features and mainly made for CG scenes/movies/effects. CE² is like CG but with less polies in my…
FINAL RENDER You can check the progress and fly-through video down bellow! _____________________________ Hello dear polygonians! "Yir'Daman" is an environment piece I will be creating in the upcoming months, based in an awesome piece of art by the awesome and super talented Yury Ostapchuk. The chosen artwork is this one:…
Hey! I am a student in search of an internship and just got my portfolio online. Would like to hear what you guys think about it. I already have gotten some critique from a friend inside the industry. *Pose the characters better, I have already changed the Orc. *Optimize low-poly better *Better character designs…
Hi, Here you see samples of Orc sculpt i have. When close view details is too intense and strong but from distance it looks ok. If i set details less strong on close up then i wont see those in distance. Ofcourse i have not started to render it in Mantra (houdini) atm trying simple zbrush render samples.
https://polycount.com/discussion/222732/te-lord-of-the-rings-orc-olog-hai/p1?new=1 vOlog-hai are not mentioned by name in The Lord of the Rings; the term appears only in the appendices. They were created by Sauron at the end of the Third Age, possibly for the same reason that Saruman created the Uruk-hai, for improvement…
Thanks for all the crits! And I completely understand the point with no character with hair and no female characters that is something I have to do :) but first need to finish the Orc and Substrata entry. I want to keep the grey background on my work tho. I have updated the site now. If theres any other crits bring them on…
Titan Fall looks like tons of fun. I can't resist mechs, so I'm definitely in for that. Garden Warfare looks like Orcs Must Die, so I loved it. Mirrors Edge 2 could be awesome... Battlefield 4 looked pretty sweet with that 64 player gameplay demo they did. I wanna play that.
One thing i am sad to see is that my 3 favorite models are gone, namely the Orc, which is such a beautiful example of low poly modeling and normal mapping, the necromancer, and the robot observation .... thing Also I miss your tutorial and news sections, but thats minor. Still great to see your site back up