EDIT: Nevermind i figured it out. The docuementation be confusing my ass. The first is a low detail texture (Layer Texture) with color information. This texture should be less than 512x512 pixels. This texture is visible from far away distances and provides underlying color information for the surface texture. I read this…
Looking very nice indeed. On the tank would it not be better to let the normal map do the heavy lifting and halfing the diffuse ? So instead of 512 base texture + 256 normal do 256 base texture + 512 normal
Yeah, the 200 is his preferred event. And he was also running into a head wind, so he actually had to run to the line to get the record in the 200. Apparently he didn't even really run the 100 until this year.
[COLOR="rgb(255, 0, 255)"]holding my spot. super excited for this contest. i'm still a first year student who is completely new to all this so the experience should be exciting.[/COLOR]
http://dailybooth.com/LiverpoolEcho/18130618 "200 youths in masks in the Toxteth area" So where are the rest of them? I shit you not, i was mugged at knife point in toxteth for a Bigmac meal. So 200 is pretty dam shy of a shitstorm.