This is a high poly version of a tree I'm working on for a friends senior project. The project is an AD for Cherry Coke and it is going to be of a spider making a cherry cocoon that evolves into a bottle of coke. I'm working primarily in Zbrush and photoshop. I'm using spotlight to apply the texture and colors by working…
Hey guys! Only found out about this contest on the Friday (29th July) so I'm pushing myself to get this entry done in such a short amount of time. For my entry, I have opted to use different textures, more specifically a series hand painted rock/stone textures (Not created by me). As I am somewhat new to colour and light…
Hi everyone! Thank you for reading and supporting this thread so far. We’ve started a new group thread for SHIFT where all team members will be posting updates. I’ll continue my progress there, please check it out here: https://polycount.com/discussion/238223/wip-shift-final-year-game-cinematic-trailer-project Appreciate…
Your lower poly, and in effect your high poly, is stil lumpy and feels basically like your old WIP in terms of silhouette. Are you trying to make a copy of Bagel's paintover? Because right now it still feels like you're trying tos tick to your old guns, or making reasons for it. As well, the jawline should reach the BOTTOM…
Hey everyone! Its been a while since I've done any 2d work so I've decided to do a personal project and turn one of my favorite dc characters into a medieval badass. The end goal is to eventually build and cosplay this concept, but I have a lot to learn before then. The rendering is still very WIP but I feel like I've…
Hello poly count. this is my first upload to the forum and I just wanted some feedback on my axe gun. still a wip. any tips/advice would be appreciated. [IMG][/img]http://img828.imageshack.us/img828/7573/renderdg.jpg [IMG][/img]http://img62.imageshack.us/img62/4895/hamerwireframe.jpg…
It's my first WIP post here, but not my first model in Plasticity. I bought it about two years ago and have used it occasionally for small tasks. However, the gaps between my uses were too long, so every time I came back, I had to learn it almost from the very beginning. That's why I decided to make something big, with…
Hi everyone, For my graduation project, I chose to do a modular environment with Unreal Engine 4. I chose to go with a Tuscany Street with Sienna as a main inspiration. Here are some of my boards, and the first prop I did. I'll start tomorrow with the modular kit for the buildings, and will post some WIP as I'll advance on…
Words are hard, so I'll keep this short. Found a tutorial on a tactical combat game I THINK might be cool for the foundation of a sort of tactical RPG. It's a really rough thought at the moment, but I imagine it somewhere on a spectrum between Fallout and Tales of Symphonia. And uh... I'll spare yawl the assorted jumble of…
Hello everyone, my name is Guillem and I'm a 3D student from Barcelona. This is my first post, and I will share to you the project that I'm doing in Zbrush. Please feel free to give any type of feedback / tips / resources! I will be working in this project until the end of the month. My idea is to do the sculpt with Zbrush…