Hey everyone! Thanks for checking out my post. My name is Arthur, and I’m a 3D Generalist with 4 years of industry experience, currently available for freelance and contract work. I operate as an individual sole proprietor, managing a fully licensed 3D business based in Brazil. This means I am fully equipped and…
I will absolutely look into doing clear-coat when I try to optimize this down. Thanks for the replies! I am back with an update. I spent most of yesterday refactoring my previous result, with a refocus on pushing PBR and trusting it over curating a certain look. I also dug an old reflector out of the garage and studied it,…
Back again with another update to this one. This time I've: - Pushed the lighting. I liked the godray shining onto the runestone to attract the eye a bit more and thought I could get some storytelling going there with the ravens having flown in to sit menacingly on our little runestone. - Moved around some pillars and…
I think i will try to combine both of your ideas, set the projection of the room onto a plane with matted surface and a glass front of it with a clearcoat layer, but i have strong suspicion that my issue is the parallax, as the shadow doesn't extend into the room, because there is nowhere to extend to as it is just a plane…
Thanks Marie, It's good to see you are still around. Been a long time(oof I feel old) I think I remember ages ago you took up Gouache painting hope that is still going and it's going well. I took up oil painting recently, and I think I saw a post ages ago on twitter your hand having a bit of trouble I hope that has…
Hi all, So it's time to put a description of the creation of our room with the throne. I want to ask for forgiveness at once, because not long ago began to spread all (we work and all his spare time was spent on the creation of this room and did not have time to create a blog). To begin with distribution of…
Yeah agreed, that placement is a bit wonky, actually just put it there because thats where I had placed a light to see if the lightmap worked xD Im planning on making a hole in the roof there in the corner to let some light in from above, aswell as having some small debris/rubble in the room. Not sure both of those objects…
Any thoughts, suggestions, tips or pointers are very much appreciated. I'm still trying to nail the lighting and getting the plant life to look natural in invading the entrances. ?Should the flow of the large room be anything more than a large room with obvious places to walk? There will be an overhead scaffolding walkway…
Screen-accurate replica of the MUTHUR control room. The lights match their on-screen patterns as well. Don't ask me why I'm so obsessed with this room, but a few years ago I bought the original setpiece door frame at auction, scanned it, and decided to take on creating the rest of the room in CG as a personal project.…
Hello I have experience with 3ds max and Vray renderer... I need to simulate a spefic real world building/lighting issue-question-problem in some software (light simulation software) and get REALISTIC, TRUSTWORTHY, physically accurate results that i can use/count on in real life when (eventually) i will be moving with this…