You really need to smooth out the the main forms (circle at top and base) as the silhouette is very jagged right now. The rectangular insets could perhaps use a bit more geo as well. The black circle above the big rectangular inset could probably be removed and be faked with the textures as it doesn't change the…
What does spec map look like? Wood is not really reading as spec with the color it's reflecting right now (i'm assuming it's a wooden chest?) and the metal could have a brighter spec imo. Insets not reading like insets right now, I would increase the AO strength in those areas or add some dirt or something to push it back…
The ability to scale non-contiguous selections independently of each other. For example, I'm trying to scale some selected faces and some selected faces on the other side. Typically, the median point is between them so scaling them causes them to scale towards or away from that common center. It would be great if you could…
Hi guys I'm relatively new to 3DS Max, and I need some assistance. I am following a tutorial and I am to select 9 faces and perform an Inset, simple enough but one of the 9 faces creates its own Inset, so the outcome is not what I'm after. I have no idea why this 1 face is acting on its own accord from the rest of the…
looking good dude. I'm not sure how max handles text, but maya's direct text is poo. Anytime I do it to inset I use create poly in maya. its easier to optimize for me that way, which I've found important because even short words = an ass ton of polys to manage once add control edges and start beveling. As for text in…
when i do this sort of thing i make the spline shape. and duplicate it. convert 1 shape to editable poly, this should give you 1 or 2 crazy n gons. Inset the editable polys faces, usually there are only 1 or 2 ngons. once i have the inset i clean up the interior ngons, topology isnt to much of an issue here as the inset…
Looking at this small picture I really have no idea how it looks, but if this: is what you are looking for, than I would do: 1. Inset all polygons. 2. Create copy of object after inset and make it smaller. Now you got outside and inside. 3. (this step is optional, since I can automate bridging in Houdini I prefer to have…
You'll want to Cut square holes out of the front wall. I count eight separate windows, plus you probably want a door. I don't have Max open to verify settings but... probably the easiest way to make the holes would be to select the top and bottom edges of the wall and open the options dialog for Connect. Choose 8 segments,…
i started to look into maxscript a bit over the last few weeks - wasnt as bad as expected .. So at work the idea came up to get some better default values for various tools in max - as it's saved values have nothing to do with the current selection. Who has not experience exploding insets - way too large chamfers and what…
This pic should hopefully clarify. The "main piece" as I call it has major crevices that are inset and one of the outer-lock pieces. The rest, including all the bottom pieces, are floating. I made the bottom parts in separate pieces because it was easier that way, and made for an easier selection set bake. As for the main…