The model is fairly good. The texture though, even if the reference is a solid color, seems to be lacking. It seems like it was a rush job with a single brush and maybe a lighten layer over top of the base colors that you just spread all over it. It could even just be a metal detail mask applied over it. It looks rather…
At first it reminded me of this: I've been hunting around for cool case ideas. I thought this was a cool idea too but could probably be done a lot better. http://www.funis2cool.com/cool/wolfenstein-pc-case.html This ones pretty cool too, probably my fav so far. A hallowed out Retro Russian TV I don't think I could that to…
Wait - what? I've been around since 2013 and photoshop was still a thing. Is it really not taught anymore? Do people really start out just with Substance? I consider these 'antique' techniques that are 'lost in time' (c'mon... 2-3 years is hardly long ago) to be still the very basic foundation. Not to mention that mobile…
Hey guys! I've been looking around for things to model as practice and I was modelling a shelf the other day and came upon this detailed handle. I live in Portugal and all around me are these antique looking, extremely detailed objects, with carvings. This one is just a moderate example of it but I looked at the shape and…
Hello everyone, this is my first ever post in this amazing forum and to be honest, feels kind of scary to post my work alongside so many talented people and 3d wizards around here. I'm striving to work in the game development industry as a Prop / Environment Artist and here is one asset I've been working on. It has been…
Hey all, here's a relatively old espresso machine I've been working on over the past few weeks. This espresso machine had always been sitting on the kitchen counter at my father's house, so naturally I decided to make it into 3d! It's an old (~40 years) Elektra Micro Casa Leva made in Italy. The coffee machine is about 20k…
Hello guys! Its been a while since I posted something on the forums, but I really want to share the latest piece I have been working on. It is an old building which I modeled in maya and then brought it in UDK to finish. For the textures, what I did was I made high res sculpts of most of the assets and then baked an AO,…
Nipple? ewww I'm getting frustrated with digital cameras, and I don't feel like a photographer while using them. I'm thinking about switching over to antique SLR's, and maybe one basic Digital SLR for design work. The film camera themselves are a bargain, made to last, and getting a roll developed and put on CD is cheap…
I want to save a new file to a location without having to browse for it each time using the antiquated Photoshop browse window that comes up. Getting the file path would at least allow me to get into the root folder I care about by pasting that into the browse window. Right now I open windows explorer, use my favorites…
Cheers for the feedback, I'll see if I can't improve the material separation a bit before Fallout 4 comes out and is moddable. Here's how it looks like in Fallout: New Vegas with its antiquated diffuse/spec/normal shader (The texture itself was authored as PBR and converted to something a bit more suitable for the engine):…