I created my first 3D model of the fur. I was trying to model a brown hair but I need some tutorial or at least a step-by-step video tutorial on how to create a person's hair. It's all done using Blender. [image]http://api.ning.com/files/GvL2ERMuqFW8cKJhSjzC2z5R6U-Ob3bsQp149M5WuWk=?width=425&height=398[/image]
::Earthquake:: :poly115: Wow... thanks for the enlightenment. This information definitely put efficiency into perspective. ::Danielmn:: What's up man!! So here is a first pass on the textures. I'm working at 2k having the intent to reduce to 1024s for the all textures. Critiques, comments, concerns or complaints? Oh, and…
Yep. Turn on Bone Edit Mode in bone tools. It will allow you to move the joint around without it affecting the other joints. https://knowledge.autodesk.com/support/3ds-max/learn-explore/caas/CloudHelp/cloudhelp/2016/ENU/3DSMax/files/GUID-D7849466-3C9C-4098-87C1-F84ACEA70F64-htm.html
I've been eyeballing this one. It hangs around $599 usually, but I have seen it go down to $499 during a sale (should have nabbed it but waited too long). From what I can tell, it should be a terrific monitor, plus the new all-black casing is great IMO.
Ya, I do the same method as thatanimator as well. If you have some extra cash, i strongly suggest this dvd. It goes through the method and will show you how to do it all. It took my weight painting to the next level for sure. http://www.thegnomonworkshop.com/store/product/468/#.UmE-UFCsjPo