Day 1 Reference: https://www.artstation.com/artwork/Ny0GxD by Alina Dikareva Time spent ~2 hours notes Not perfectly on reference, but honestly with how it looked 1 hour in I'm very ok for day 1 knowing my own limitations. I think I have a tendency to make eyes too big and placed too far out, found myself re-sizing and…
try this (convex only though so concave would need to split into convex then recombined after being wrapped individually)... -- creates a ray point along the edge fn getEdgeRay msh edg = ( ze = edg - 1; a = (mod ze 3) + 1; b = mod a 3; fverts = getface msh (ze/3 + 1); v0 = getvert msh fverts[a]; v1 = getvert msh fverts[b +…
Hello. As the title say how can I place different animations into just 1 time line? If I have 1 walk, 1 run, 1 jump all from frame 1 to frame 24 in different files and I need lets say walk from frame 1 to 24 and run from frame 31 to 54 and jump from frame 61 to 84.....is it possible to do without going through a nightmare…
yeah doing that fancy method creates and extra row of polys, which I then have to manually delete. was a real pain in the ass the next stage to to make any new cars i make subd 1 then add the panelling/detail it will then be just about smooth looking :/
I like, Image 1 [Row 1, Number 1], Image 1 [Row 1, Number 7], the mask on Image 1 [Row 2, Number 7], Image 2 [Row 2, Number 2.] and I really enjoy the different gestures lol