Hello Sandra, I’ve been developing an open-world multiplayer survival game on my own for quite some time. I’m sharing the videos below. https://drive.google.com/file/d/1Hi7rNsz-AkTdwJIg3BVPQp-3iuTAWnF9/view?usp=sharing https://drive.google.com/file/d/1-KHxaRkVj_t6Ahpa35RmHoFRb9uLjqS8/view?usp=sharing…
Hi guys, I’m planning to level up my game environment art skills and I’m looking for mentorship from an experienced artist (preferably with AAA or strong production experience). This will be a paid mentorship. If you offer this or can recommend someone, please share details. Thanks!
DESCRIPTION Starboard Games LLC is looking for a highly professional, qualified, indie team developer to join our ambitious INT project. INT is an upcoming Science Fiction RPG that has been in continual development for several years. The team is in need of a Level Editor and Designer to join the team to work on the…
Hello fellow Developers, my name is Jordan. I'm a guy bored with his day job looking to set up a team of highly competent and/or passionate individuals to collaborate with on ambitious but properly scoped prototypes that can be pitched to investors/turned into a serious thing. I'm a technical artist/animator, a 3d artist,…
Hi ! My name is Hermann Kayode , i'm 32 years old african game designer and mostly an 2d artist I have a tiny video game project i want be done quick to launch it on my website I look for someone experimented with Unity wich will do quick stuff on my project to help this done I can't pay (i'm broke now , i tried hard but…
Hi ! My name is Hermann Kayode , i'm 32 years old african game designer and mostly an 2d artist I have a tiny video game project i want be done quick to launch it on my website I look for someone experimented with Unity wich will do quick stuff on my project to help this done I can't pay (i'm broke now , i tried hard but…
Hi! I’m a Senior 3D Character Artist with 10+ years in game development and outsourcing studios. Currently available for freelance / contract / remote full-time work. Experienced in: * AAA / AA / Indie production * Real-time characters for Unreal / Unity * Cinematic high-poly characters * Outsourcing pipelines and remote…
Another way to reduce skew: this takes some texture blending work.. extract the lowpoly mesh were the baked detail is skewed, also take the faces around the detail if possible, retain the UV and try to unfold the extracted geometry as "flat" as possible, and bring the highpoly details on top of these newly extracted…
Company and Project Starboard Games is an Indie Game Developer consisted of highly professional and friendly people; we are a team of skilled artists and dedicated indie enthusiasts. Our current project is INT, developed on Unity Engine 5 for platforms Windows, Linux, and Mac. INT is a 3D Sci-fi RPG with a strong emphasis…
Hm, since this thread never got off the ground, I figure I'll share my limited experience. I spent a decent amount of time making a gun reference pack that I thought would be pretty helpful. Sharp photos, good texture ref, etc. Ended up charging $4 for it and had about 8 sales. Not too great overall. I think Gumroad is…