This is my finalized entry for the Handplane Baker contest. I unfortunately didn't make the deadline for it, but I wasn't gonna let that stop me from finishing it anyway. http://polycount.com/discussion/180677/stanley-no-43 I used this old Stanley No. 43 as my reference. For clarity, the following images were not made…
AAm that's correct also till 43 the red army did not have rangs in army after 43 stalin order the restoration of the rangs mostly for morale reasons as he left religion free durring war , even the most evil persons can't opposed God ;). When I made my skinpack I found many references regarding divisions mostly after 43 ,…
Hello Guys!! I here started on my first ww2 gun.The Awesome G-43 rifle. High Poly done for now...onto creating lowpoly for this asset. With High Poly i was aiming to get the feel for wooden part and metallic part just right among rest of things.I look forward for your judgement on that part. Crit and comments are most…
With the painting tool, you can paint by faces instead of verts. This will paint faces solid with sharp color 'seams.' No, you do not want to remove duplicates. The script automatically removes duplicates because it writes directly to array indices. For example, if face #12 uses vert #43, it will write to vertPosList[43].…
ah, gottcha. Maxscript help didn't mention that :shifty: have you tried not using the modifier name, something like: $.modifiers[1].amount = 43 I've run into problems in the past trying to use modifier names. EDIT: Also try it this way maybe: ext = Extrude() addModifier $ ext ext.amount = 43