So I abandoned my DW entry, and made it to my midterm bust. Here is what I got so far, all done from scratch in zbrush. The color on the horn on his head is not working for me, looking for some advice and guidance out there. It's an ice elemental demon. Thanks!
Update on Yoko. The hair and clothing is still WIP. Played about with the proportions more, i think a bigger bust balances out the lower half of the body. Starting to push the bulges where the skin meets the tight clothing. Some of this will also be done in the posing stage. Any feedback is most appreciated!
Lol. A hard surface artists taking a crack at this would be a disaster. perhaps next month. Any thoughts on what the next character is going to be? If its less fantasyish and has some hard surface on it I might be inclined to dust of my zbrush skills and bust out a shitty character :D
The actual facial features and structures on all of the busts look great, but I feel like they're all sort of 'jutting' their chins forward because of the large slope in the neck. I know they're just practice heads, but maybe you could look at having the neck in more of a rested state?
Scratched the hair for now.. I'll pick it back up later this week. I think I've got about 2 more days of texturing, but this is where I'm at now. Next, I'm going to bust out his throne and club because this guy is due Monday. Crits would be awesome!
well... not really. I think you're severely underestimating the abilities of a lot of talented artists when you say stuff like that. I would imagine that the typical large studio character artist could bust something like this out in an afternoon with more accuracy and finesse. Not that it's not a good job, just...
I wont image spam, but i was also experimenting with a few different ways to present the bust (beyond just a pedestal thing). If anyone has any cool suggestions and wants to share, lay them on me :) http://2.bp.blogspot.com/-Z1uxQal4o_8/VAt0U27lNiI/AAAAAAAAA_g/252BvyJqsdE/s1600/Presentation_2.jpg
@polynaught @Optimus Thanks you guys! So far I retopo'd the whole bust, UV'd him and gave him a rough texture pass in my first time using Substance painter (which I am now addicted to) Shouldn't be too long now until he'll be finished
Very nice! I'd reduce a bit the AO and tint it, cause atm it makes the darks really black, and also darken the shoes a bit, and play with a slight color dodge layer on the face/bust area to make it pop more. Good job anyways! Also, remember that the character has to be unlit!
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