Just watched the vid, it looks pretty sweet. Will have to give the game a shot during my lunch break. I've always loved the top down scrolling shooters. I guess my only crit is that it looks easy/predictable, especially the final boss. Once you've got the pattern, it becomes a piece of piss. I think if you introduced some…
Self note list - WIP list - Mirana set 1 - Purple(Matt) (need sketching) Luna head (need sketching) Cm Ribbon set (need sketching) CM dragon courier - MdK (need sketching) Finish (up for grab/on going)- Qop - mummy Mirana set 2 - Moonless WR - Wildwind (Rowin) Naga sword 1 - Harp - (Andrew) Naga shell set (Rowin) CM dragon…
The base nude is 3-3.5k with up to 4.5-5k total when fully armoured. We actually paint our base/spec/glow/tint textures at 1024, and then the game scales them in half and compresses them into all sorts of fun unreadability(512x512). The model is all on one sheet, with the exception of head/helm & hair. That is all on…
Some 15-30min sketches I did during class a while ago. Figure I'll post'em here. This one's a mess, that black blob is basically a huge shadow over the guy's face with a cloak rounding the top of it. Unfortunately, it's hard to make any sense of it. Standard toothy deluxe. Some happy thing. And a really, really bad…
hi guys! Thanks for the feedback. It's always a pleasure. I should have been more specific I guess. I'm making a Gaullic warrior to fight my Roman that I made in another thread. I'm working from what references I could find in books, online, and my imagination to fill in the gaps. I'm not really going for the typical…
Nice looking concept although i think you are missing the point of batman, batman is supposed to use the darkness,take advantage of the shadows and use the element of surprise of his enemies. Shiny,clunky and noisy plate armor goes contrary to that...I would personally go the path of the main character from assasins creed…
even for the style of the piece i think his shoulders could be broader given the size of his arms. the piece on his left arm is drooping pretty severely, i dont know if this was intentional, but if not might want to rework that piece a bit. also yea non of the gear really shouts viking at me. think scale armor large round…
Yeah some of those totally are Jason Manley's. Jason has a kind of spotty way of rendering the backgrounds, where as in Justin's pieces its a smoother backdrop kinda thing. I'm sure that they're probably both capable of doing things the way the other does, I was just making that observation based on the one I know to be…
Still feel like I've a long way to go, but some more progress; namely the shoulder guard, neck ring, belt pouches/buckles and edits to the cloak and straps. Remaining HP checklist: - Arm strap/pouch - Arm guards - Hose/connector - Right leg straps/holster - Knee pads - Left leg pouch - Boot buckles - Face edits - Hair -…
I like it when there's evidence of a a back story to whatever you find. It doesn't have to be explained directly, but it should allow just enough evidence for the player to piece it together. My favorite finding like this is in Skyrim, where I found a charred corpse, kneeling in the middle of nowhere. Turns out the corpse…