concept by mastapimp420 This is an example work--in-progress thread, for The Polycount BRAWL² Tournament. For full details see the contest brief here: https://polycount.com/discussion/237047/the-brawl²-tournament-challenge/p1
3D MATERIALS DESIGNER ------ IMMEDIATE OPENING IN SEATTLE: Looking for 3D Environment Artists / MATERIAL DESIGNERS who can thrive in a steady production environment. You will be responsible for building a vast library of 3D textures/materials to be utilized by our 3D artists in Substance Designer. Competitive compensation.…
Agreed with everything that was said so far. One reason for the grass being so high contrast seems to be that the tufts are mostly unlit. Maybe a translucent/transparent shader that can't receive shadows or needs some serious dialing in? Either way, it's a major problem that needs solving. There doesn't seem to be much of…
Ok, I'm definitely sticking with my guess at the ending after seeing the trailer! Looks really awesome all around, I just hope it doesn't turn out to be a meat-handed "humans bad, idyllic blue space elves good" kinda thing...
[ QUOTE ] [ QUOTE ] I'd say let them be until we see the final game, Bungie are stil a high quality shop and in production shots aren't a reliable yardstick. Also, my impression of the lads there has always been very high, nice bunch, professional and talented, I'm sure there is better to come. [/ QUOTE ] It's more fun…
You're asking two questions: Specialization of skillset, and specialization in production. Its fine to have preferences in what you like to make, but not so great if you can't step outside of that if needed. And, if you're in a production environment and you're the one person in the company who knows a certain workflow,…
I finished this scene as my main environment for my portfolio for graduation. I started this scene with the intention of having this as an environment for a strategy game. http://www.magnuswong.com/envi/dragoncity_01.jpg http://www.magnuswong.com/envi/dragoncity_02.jpg http://www.magnuswong.com/envi/dragoncity_03.jpg Most…