Hi all, I am a 3D character/prop artist from the UK. I have previously worked with several indie developers on titles such as 'Gods Will Fall' and an untitled stylized fantasy game from the team at Antler Interactive. I have experience with several studios including Sony, Future Games of London and Clever Beans and am…
A couple of screenshots of the modelling coming along. I'll be getting into modelling the accessories and smaller features of the character soon. The hair is still something I'm playing with so the hair shown is likely temporary. Lately I've mostly been focused on getting the fur trim on the jacket.I've tried a few methods…
Thanks Makkon. Keeping us motivated! For my updates (where the hell is Rob?), I tried my hand at another mood/lighting scheme for the scene. Same with last time, this is just unbaked dynamic lights placed in the scene and screen grabbed. For this one, I wanted to to play with atmosphere. Facing the sun, there's warm light…
Hey guys ! I've added geo to the tires and exhaust so it looks better now. You were right :D . I didn't get to do much else since i had to leave for a week to work on location. Would any of you guys be kind enough to comment on my portfolio, what should i cut and what else should I add? I intend to move to London soon, but…
This is a surprisingly common view... and 99% false. When I was in high school I knew a couple people who were deep into the pirating scene, guys that ran the backbone FTP servers the cracking groups used. Terrabyte servers run by normal dudes back in 2001, plugged directly into the fiber lines that serve comcast and…
"i'll clarify again that i work late to put in the extra time" Why? If they don't appreciate it, is it really necessary? Aren't you already getting frustrated by how it's not positively affecting people's perceptions of you? Do you think 10 years down the road you're going to look back and be glad that you spent all your…
We are happy to announce that COR Project will be releasing its first version to the public on June 24th of 2005. We are planning to have five COR servers up and running by that time (2 East, 2 West, and 1 Mid-West). But that is not all; we are also having a live streaming presentation and launch party! If you are in the…
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http://www.joystiq.com/2012/06/14/journey-dev-goes-multiplatform-fully-independent/ Having completed its three-game contactual stint with Sony Computer Entertainment America, the team behind Flow, Flower, and Journey is breaking free from the chains of Sony platforms with a $5.5 million infusion of capital from Benchmark…
Hey polycounters, We're an indie game development company working on "The Final Stand" but previously called "The Survival Games." We've been working on the game more than a year and very close from release on Steam, we've been successfully greenlit and looking forward to start selling the pre-alpha for it soon and we're…