i picked up ableton last year and it's one of the most intuitive programs i have ever used. of course, it is a little pricey for your purpose! it's certainly my go-to though whenever i need a full DAW to produce something for reals. the cheapest and best way to get REAL FM chipsounds is to dig out an old computer that has…
the layout seems good, and the textures, even though they are WIP are a good start. What era is this house supposed to be in? Is this old/original hacienda construction, or a modern building influenced by it? What are the buildings wings? guest/servant quarters? Stable? Storage? just wings of the house? The other thing…
If your company sells 5 millions copies in a month, and you are in the red, then maybe you need to rethink what you're doing? Because it's clear that you and your peers suck big time and have too many old shareholders who bought you out when Nintendo was still making Metroid games. Guess what, paying 3K a month to your…
Hello, thanks for the help guys. Ultimately I decided against the 24.1" ASUS and instead got the 23" because it was nearly just as good quality for roughly 40% less money *bad math warning* ($340 vs $190) Anyway they both get pretty good reviews and I have to say the colors are amazing. This is my first IPS and I never…
Recently I've come to love vertex normals and have fully adopted them into my workflow. And as of not too long ago I have come across another great benefit of vertex normals. (Sorry if most of you already know this, I'm mostly out of the loop and learn these things independently.) Vertex normals can be tricky to handle,…
I've been finding it tough to balance details between close up / mid / far away while creating large area ground textures. Something like a desert or grassland. I find that the high frequency details that look nice close up tend to create repetition or even noise further away. I am creating larger scale details too, for…
I don't see blender making any great strides for some time - i think it'll happen but I don't think it'll happen very quickly example reasons that aren't silly - The studio probably has a 15 year old Maya toolset which they don't want to rewrite - I've rattled on at length about DCC agnostic tooling on here in the past -…
The creak of the old door opening breaks the silence. It’s about as beaten down as the man opening it. The hunter lays down his weapons on the nearby table. He never keeps them too far away from him. “Another day, another dead end. One of these pathetic creatures has to eventually have some information that I need.…