A
leading publisher of digital and social games, Gameloft® has established itself
as one of the top innovators in its field since 2000. Gameloft
creates games for all digital platforms and is present on all continents,
distributing its games across 100 countries and employing over 6,000 employees. As
Lead 3D Environment…
im sorry, i thought this was a community for critiquing...? i really am ticked off that i even took the time to read what you said, expecting some sort of actual viable response. this is one of those cases that you shouldn't have said anything at all and left the thread with no replys. all i asked for was some tips on the…
Really interesting read hearing different opinions from a lot prominent artists within the polycount community, and cool to see how views of this topic are so vastly different from one another. I remember when Adam had posted the evil genius thread, and I absolutely loved how he had setup the thread to outline everything…
Hello fellow polycounters, thought it'd be fun to share with the community what we've been cookin' up over at GALA Games with collaboration partners at AMC. Welcome to world of the Walking Dead Empires!! A new PC/MAC survival battle based MMO coming late 2024 early 2025. We currently have a public development build beta…
that requires a large number of variations of different characters how large is large ? worked on a football game IIRC almost 600 individual "characters". In that case It was a single head (with expression morphs) and a an individual head mesh as a base morph target for each player. We had automated tools to generate the…
ericdigital - it sounds like it might have been the result of the airplane accident he was in. Plane blew a tire on landing and Billy smacked his head on the roof of the cabin. He probably was fine, but started getting brain swelling. Went to bed, never work up. :(
Big Ol' Update, keep forgetting to post progress up on here, but I guess that means the stuff just comes in big cooler chunks! Any feedback would be awesome! Starting to like where this thing seems to be headed.
The mug's angle seems artificial - I'd expect the handle to be near the top, with the body hanging straight down from the handle. The axe would also look more natural if the head were pointed down rather than up.