Sorry for the long post! Looking for a way to get started. So I just have a couple questions in terms of environmental art. I'm trying to expand my knowledge and I've been focusing on character art, but I really want to try my hand at environmental art. What's a typical workflow? Is photoshop mostly used for texturing? How…
Hello. I haven't posted a thread here for a long time now, because I was busy with work, and when I had free time, I usually spent it with examining some technical stuff instead of doing actual art. Its about time to break this, especially because until now I was spamming the waywo, which isn't a nice thing to do. I was at…
Hey you lovely lot. First post on this site so I'm kinda nervous but I digress. As a side project from uni work, I am working on a little turntable fight scene between some Lego figures in 3D. Not had a lot of spare time at the moment but here are some samples of what I've got so far. Here is the first figure, based off…
Hey you guys all have some really great ideas! I especially liked ninja's and rick's. Ninja, I was thinking of a way we could get your survival horror game, "only die once " game to work....How about it's on xbox live for maybe 15 dollars. And if you beat it, then you either A: get the game for free. Or you maybe get a…
If you mean I'm somehow frustrating per with this thread, I'd be happy to talk it out with him in PMs... Actually I'm fine working on props at work, I would do character but in no way would state that I'll 'only' do character. Actually at Ubi at least it doesn't pay much more and it's a ton more headache and pressure. What…
More Blockout, Material Considerations and Trimsheet Planning I have blocked out a lot of pieces and have began to consider about the materials that i will need as well as what i will need on my trimsheet. I have planned out some pieces of my trimsheet and blocked out some basic pieces. The red will be a strip of bricks,…
more updates! I've updated the dumpsters, although the front scuff marks are still part of the main diffuse texture, i've added a decal to the front to help mix it up a bit. I've also removed all of the signs from the dumpster diffuse map, and made 3 decal materials using the textures i think they're 128 in size, can't…
Some good comments on here , thanks. It funny how some people find the uv part of the workflow as the more relaxing part. I find modelling and texturing immensely more fun. UV`ing , which is why I posted this thread, is the part that breaks the creative cycle for me. I`ve just modelled say a network of pipes, I want to…
I wouldn't worry about the tricount now. You've got a lot of things that aren't that efficient, but others that are lacking detail. Also, I'd focus on making this look as good as you can for portfolio, and look for optimizations towards the end. I really like your 2nd concept image (the one with the lamps) and your…