congradulations! im working on getting A+ certified. i work as repair for a lan center (xbox/pc/ps2), and ive worked at a computer shop, and never really thought about getting certified till lately. i wont really need it anytime soon, seeing as im 16
Hello! Does anybody pls know why marmoset is not using my gpu card .it uses the shit out of the procesor and its lagging on simple scenes. I have a 4.2 ghz kaby lake with 16 gb of ram and a nvidia 1070 with 8 gb of video ram.wtf is happening?
My present powerbox got fried and I took it to a repair dude who is recommending a 220 volts powerbox for my CPU.My CPU has a quad core processor with an Nividia 9500 GT graphics card and the motherboard can be upgraded to 16 GB(has 4GB presently).Isn't the power capacity of the box supposed to be higher?
You're spending too many polygons on small bits and not enough on the large shapes. For example, remove all the ridges from that window and make it a 12 or 16 sided cylinder instead. Much better overall distribution. Along the same lines, that dent in the skirting board also doesn't do too much.
"Britain also has one of the highest violent crime rates in the EU and alarmingly high youth unemployment roughly 18 percent of youths between 16 and 24 are jobless and nearly half of all young black youths are out of work."…
dude this looks great but you gotta make it 16:9 ratio? Like the illustration they use for their characters. So I'd spend some time through some mountain terrain in the BG and some sand blowing screen left to screen right. Elements like that will give the imagine more story and mood.
Thanks Eric, That seemed to have done the trick. While I have you here I was wondering if there were any optimizing tips for running Photoshop and Quixel. Running them alone with 4k maps seems to use up nearly 80% of my ram (16 GB). I was just curious.
Have you updated your graphics card driver? Also you should play around with the settings in here, especially Window Updates. http://docs.autodesk.com/3DSMAX/16/ENU/3ds-Max-Help/index.html?url=files/GUID-4FB6180F-7C21-4B0E-903B-D25974C92FB7.htm,topicNumber=d30e569956
I just had this with a character. I have 16 gig ram, a quick SSD and an i7 processor. I think the project had just reached its limit when I introduced an assault rifle :) Splitting up the character and the weapon into 2 seperate projects fixed the corrupt quicksave problem.
That is fantastic! It reminds me of some of the games I used to play before Shmups lost favor and the 16-bit world vanished. Pixel art in games is making a comeback in the indie world, and I think this looks pretty sweet. It has a cyberpunk/apocalyptic war feel to it, and I like that quite a bit.