Oh yes! I believe I heard about the first generation of this tool. I sounds fucking insane! I wonder what it will add for organic textures/shaders. The only job this would kill would be outsourcing I guess. Or, if it fits you pipeline, it just frees up artists to give more polish to there shit! I'm excited!
there is always studios in shanghai or singapore, lots of game art outsourcing studios or even big inhouse places like ubisoft. Getting to the US or canada is going to be a lot easier if you have some actual production experience under your belt, both in terms of getting a work visa, and companies being interested in…
sorry, after looking more into it, I found out that the Franklin Mint in Philly is the only mint that actually does engraving and sculpting for the coins, I think the rest are just for production of the coins. But when I visited they did mention they do outsourcing work using this program I think…
I remember, back when a mod team was 5 or 6 people and the art work was done in a month or 2. Times change, man :) Artwork takes a lot more energy these days... and these days, energy = $. Why would I help a mod team for free and love it when I could outsource my skillset for money and still love it?
We're Kick Motion the Art Outsource studio. We would like invite to our special offer of 3D Art production. Check out our works: Our skill set includes: - Vhicle Design - Enviroment Art - Level Desing - Props desing - Texturing - Hard Surface Now you test us for 1 week for Free! Contact us now on artur-huk@rt-pro.com
Hey guys, I'm in my final year in my university and I'm planning to apply as an artist in a local outsourcing game company that works mainly with current/next-gen assets. Well, I'd just want to break into the industry before I graduated so it would be easier to find a job after graduation. Do you think I'm ready to break…
Saw this on gamesindustry.biz, thought it was quite interesting http://www.gamesindustry.biz/articles/framestore-looks-to-games-following-dj-hero-success I think a company like Framestore could bring a lot to the games industry. As they said, they already work on technical/difficult things like fur and water. From the…
Immediate need (1) additional PBR texture artist to handle realistic game asset texturing. Substance Painter required, Substance Designer a plus. will consider student or intern with impressive portfolio. must be able to handle 1 textured prop asset per day. submit portfolio link to: jobs(at)steamlabsinc(dot)com we prefer…
Hi I am Cameron Cooper! 3D character artist with 2 years industry experience. I worked in art outsourcing on multiple games and am now currently at a studio. I am available for part-time contract work. Feel free to contact me for my hours and availability. Portfolio: https://rioshinx.artstation.com/…
We have a bunch of openings for Senior level artists with Unreal experience. Full time on site in Salt lake City, UT. Apply through their site or I can refer you. Just PM me your name and email and you will receive an email with additional instructions. Senior Technical artist Senior Environment artist Senior Visual FX…