Day 12 Inspired by the general style of Mark Lambert @ https://remenance.artstation.com/ I've been a fan of their style for a while and it was fun to finally take a crack at it Notes: Pretty fun to explore something with wilder proportions this time! They had some great references avaliable to spin around and take pictures…
Good tips, thank you both! I'm thinking I should try the latter suggestion even if modeling all that feather detail is a pain. Thinking even if I wanted it like a completely realistic wing that geometry of individual feathers would make UVing and cleaning up the mesh a nightmare.
Not OP but my 2 cents. A long time ago, I used to have this problem as well, finger fatigue. I tried to find an easy to press middle-mouse-button on a mouse at first. I even switched from Max to Maya in this time since Max has all it's navigation binds on MMB and it was hurting me. I've got a G502 now, and it's got a very…
Oh yeah, how has everyone's multiplayer experience been? Honestly, this has felt a lot less like a multiplayer experience to me. I think part of it is that you can't see the physical representations of people looking to coop on the ground. I've also never been invaded. I've only co-oped in one place so far: the Vicar…
If you are texturing in Zbrush you painting directly on the polygons in 3D space. There are a few ways of texturing in Zbrush. The most common ways are just painting with the sculpting brushes set in RGB mode or by projecting photo textures via Spotlight. There are two ways you can use this. Method 1 is to paint on your…
Personally I would just start building a new machine rather than putting any effort into upgrading old proprietary hardware that is probably set to "expire" soon. Computer parts have a lifespan, they don't last forever and it's in their best interest to make sure you buy another one at some point down the road. When you…
This is a great start, really liking it! That torso then leg turn timing offset is perfect on the midair hit. In the anticipation for the first swing, I'd say to delay the head's tilt backward a few frames more. As well as give more time to the hand's attachment to club. It can help lead the eye to finally rest at the…
Heh, well if we pay attention to what we're reading I was asking why use a brigade when we have local and state response units, and the national guard. Why put combat trained troops on the ground? I'm not suggesting hes going to invade the US with his army of 5,000 troops but seriously somethings are best handled by local…
It's not the listening to the community BS that is the problem, it's the lack of stability (and updates to address that) that people are pissed about I think. I never had any sense of 'community involvement' -- albeit I came late to the product (2.1... so I never saw that phase). It's an extremely good modeler -- by far…
What you did there with the normal map... DO NOT DO!!!! The wear that comes with age like that would be in the spec map. Sure some tiny divots from being hit by objects but that's all. But those are not needed to get the effect that you posted as your reference. What you need to do is pull back some of the wear on the…