Is it possible to chamer edges in maya like it works in max? Found that great vid on "low to highpoly": https://www.youtube.com/watch?v=-rz5_CCWQz8 He is working in MAX: His Base model looks like that: and this is mine: now when he chamfers the model, this happens: and what i have read, "bevel" is the closest i get in…
Hi all, I've started making a game character useing Anne Hathaway pictures as ref for the face. I want to get as much likeness as possible. Any ideas what should I change or add on her? I'd like to sculpt tretiary details later.
Interview with Autodesk's Teresa Anania on Moday 5/15 at 2:00 PT. We will be chatting about Autodesk's recent move to subscription only, their plans for continued Maintenance on current perpetual licenses and the letter that was sent out to their customers regarding such plans. Teresa reached out to me after a previous…
If he doesn't know that he's spelling it incorrectly then it could very well be a hotkey. Regardless, its still really funny. HE didn't solve my issue, he told me to call the 800 number for EA help where I waited on hold for 50minutes (on skype while modeling) and then eventually the guy on the phone solved my issue. Even…
Who are we? Hi! We are a untitled independent team who is looking to make a push into the mobile gaming industry using FTP module. We are creating a MOBA-like mobile title that is similar to the hugely successful title named Clash Royale with as well as similar style. We are trying to put together elements from Dota/Clash…
WIP likeness sculpt of Weezer's lead singer songwriter Rivers Cuomo. Needing feedback to make it look more like him (Glasses were created by Driss Elmeloud from Sketchfab and are just place holders) Thanks for the feedback :smile:
Does anyone know what I am doing wrong? I think it may be the UV's that are causing the black lines to appear, im not sure :( When making this I created half then flipped the UV's to the other side, which is probably why it has lines going right through the center thanks
I've been on like a six (6) year hiatus from professional videogame art at this point and would like to come back. I know all I need to do is work on a new portfolio but as others in this thread have stated time, schedules, environment, life doodoo has me by the balls currently. I'm 32 now and all the odd jobs, partying,…
Hi everyone, I started a drawing class at a local college I attend. The problem is this class assumes that since your major is Fine Arts, you already possess a drawing ability which isn't true in my case. We started with line drawing of still life which is kinda a pretty huge jump for 2d noobs like me. I still have trouble…
With the deadline tomorrow its fair to say that life certainly got in the way. Trying to balance work and the demands of my baby twins has unfortunately made progress on this exceptionally non existent. But I do still plan to finish this, and will continue to work away on it, I'll post updates when they are worthwhile. In…