Feels good to finally finish some personal work! I'm not 100% happy with my original concept, but I'm happy enough with the execution. Although it's already submitted, any C&C is still more than welcome! Some wip stuff Thanks for looking
Hi! I'm Nebura. I'm going to do a fluffy Syndra. I already did the concept, now, I will start sketching the splash art and finally I will make the ingame mockup. [ C O N C E P T ]
The base blockout I did a couple weeks ago and various hp's of props in progress. Slow going at the moment. -.- c&c welcome. As well as any ideas/suggestions. -should probably update more often.
Plus ingame testing image! The camera isn't correct but the color and detail quiet good! Any C&C to make it better!!! Maybe i'll check the hair's color for a better result. Thank DawnHeart for the advice!
Thanks guys! Finally found the time to upres the texture (and do final bakes). Still working on it, but here is where it is. 2048s. C&C would be super helpful before I get into the hand done details!
Alright, i went back and redid things. I've nullified my scratch details and added a few bits and changed a few things too. Hope this is a good start in the right direction. C&C welcome =)
Hi, I post more of my work on the wings. I start all over again in order to separate the bones and skin in my basemesh. The holes in the wings will be made in the alpha of the texture. C & C Welcome !
Gonna fix the top eyelids tomorrow and try and see if I can play a little bit more with the silhouette. I feel like it`s a tad boring as it is right now. C&C are most welcome.
Hi PCs! My Mesh is not symetrical but i want to sculpt the Handgrip symetrical. Can i change the position of the Symmetry in zBrush to the Grip? Really new to zBrush, so i have no idea how to make this. Or must i model it new in Max? C,c
Making this character for one of my modules in uni, First time doing clothing and I still have a long way to go with it but C&C would be much appreciated. Thank you :) Also how would I do the tearing and fraying of the clothes in Zbrush?