Hi guys I am currently trying to rig a robot in Maya but am having problems with the skin weights. I am currently working on his arm and although I have sections of the arm painted in complete white (Fully effected) the movement of the rig seems to be only having 60% of the effect when I rotate/move it. Im not sure where…
Is there a way to toggle (enable) a take damage node in kismet? Right now I have a piece of glass. I have two take damage nodes. 1. node is for swapping the glass object to a cracked glass object after 25 damage. 2. node is for destroying the glass and triggering a particle system of glass shooting outward which occurs…
I've toying around with the idea of doing an indie-side scroller, not for the nostalgia of it, but to create something that matches today's hardware. What other enhancements would we be seeing had 3D not taken over? The engine I'm using has: *High resolution (I will use the same resolution as PSP at 60 fps, but not…
Third Street project UE 4.26 GPU Lightmass ( Static Lighting ) Raytrace: reflections only 60 FPS ( GTX 2070 ) Hi all, just reporting my progress, I added a few more props, refined some of the close buildings in composition area. It's shaping up pretty well-- I am adding more props on my list and inspired to keep expanding…
(Just to be sure you mean the 24 verts example right) So you are just exploding everything by angle? With "Few extra vertices" you mean 50% more vertices than the perfectly baking 16 verts one and 70% more vertices than the 14 verts one Not to forget the insane waste of UV space (must be easily 40-60% less texel density at…
But of course dear Dawson ( @Eric Chadwick) I wouldn't make it pop up the stuff when you're trying to save cause that would undo the whole "get rid of the alert on save" change :tongue: I'd be adding it in settings. So far I've just started workin on the JPEG quality (it's in just not released yet) and the resize (bout…
overall good start but some of your shapes are off... make that all of your shapes are off. They're right in spirit, but if you're looking to replicate white glint then everything needs some adjusting. Yes, I've spent wayyy too much time looking at the construction of that particular AC. I was going to hybridize it for one…
I've had a shit ton of problems with my SSDs. I bought 2. a 60gig and a 120gig. 60 for my OS, 120 for my games and stuff (faster load times). But, I constantly had blue screens and memory dumps. and i found i needed more mem for my games, so i just swapped the 120 to be the OS, and picked up a 2gig HDD for my games. I…
you need a better light setup. You seem to have changed nothing except removing shadows which is actually a downgrade. Get some stronger highlights, and try more out with the ground. Your car is like all 60% grey, there is no contrast. Get a strong light in 45° angle so you get a proper highlight on your side. If it dosnt…
Hey! I thought about the vertical sync actually. The FPS is almost always 60.. All the settings were at the default. Maximum prerendered: 3 Triple buffer: Off Vertical sync: Let the program choose The strange thing is that, first the program isn't shown in the list. Second, when i add id, all the changes i do just snaps…