"My guess is, that the topology of the low is to sharp (I attached an image of that), making the Ray Traced shadows mess up in those areas. " Also possibly a similar issue - https://polycount.com/discussion/226419/toolbag-4-ray-traced-shadow-artefacts (...scroll to third response in that thread for a potential solution,…
Ford Cortina MK1- This is my Grandads old car. They are worth £22,000 now So this is designed to be visible in mid distance. i could add a few more polys in the roof tbh currently around 14,000 tris took about 12 hours to make so far
I did a breakdown of my method for tiling textures in Zbrush over here https://polycount.com/discussion/227641/zbrush-non-square-tileable-technique#latest (tbh I meant to reply in this thread, but had too many tabs open)
Hi, can you share that texture? Is it 16bit? Edit: I can re-produce your experience using a 16bit texture instead of a 8bit: Edit 2: a thread describing a similar issue, 16bit texture exported from designer: https://polycount.com/discussion/223329/textures-from-substance-designer-not-displaying-correctly-in-ue4
Hi all! I'd just have to make sure that when you put a normal texture and an alpha, the base albedo is transparent, that it takes on the color underneath, because even if I deactivate the albedo, the color remains white. I just want make Deffered decal like in Unreal...Is there any way around this? Original thread is…
https://www.google.com/search?q=hilltop+tower+fantasy&tbm=isch Whenever I'm stalling on ideas, I just start tweaking search params, and digging around. Yandex is also nice with their "Similar" button underneath each image.…
This year, I enter the 3Dmodels car challenge for the third time ! Previously I rendered my pictures into Marmoset Toolbag, and this is the plan this year too. (See underneath the entry of the past years)But what I change in my habits this time is the modeling software. I use Blender ! I wanted to learn blender for a long…
a macro script that adds helpers to a spline so it can be manipulated without entering suboject editing. It comes with 2 macros, one to add one to remove (without throwing a gazzillion errors). Anyway Someone might find it useful :) . p.s. there are some notes regarding use at the top of the file. script last edited: 22nd…
3ds Max's new Retopology modifier is pretty awesome in my experience. https://help.autodesk.com/view/3DSMAX/2024/ENU/?guid=GUID-57B77A00-5300-47CB-99E1-22B9C536B060