Hi, i would like to showcase what i have been working on the past week in Unreal. Tell me what you think, and if you have any suggestions. https://vimeo.com/137568501
[vv]137032613[/vv] Hey all, just updating some animations of mine, I'll have one more scene and an ending to the hammer swing by the end of October but critiques/comments are totally welcome!
Hello, I am an art student from the UK - I mainly focus on character, asset, and environment concept art. I have recently realised the advantage of introducing some 3D modeling competency into my skillset, and have begun the process of learning how to use Google SketchUp and AutoDesk Maya. At the moment my expertise in the…
A couple of VFX artists with a pretty cool project. They're even transforming their own home as a set, for some of the live action shots. http://www.kickstarter.com/projects/1371460348/the-ningyo
Hey I need a good design for a cyborg ninja . I want it to look like the ninja from the first metal gear but I need it to be original. http://forum.unity3d.com/attachment.php?attachmentid=59504&d=1373312546 http://forum.unity3d.com/attachment.php?attachmentid=59505&d=1373312548…
We're up on Greenlight now! http://steamcommunity.com/sharedfiles/filedetails/?id=137877429 Please stop by our page and vote Yes for us. We would love to bring 4 player co-op to Steam. back from PAX dead... tired... response to our pre-alpha build was SUPER positive! we got a 9/10 for our pre-alpha build…
Hello all, I'm Danny Clark, an animator with a couple years of experience in games and film, looking for my next adventure. Some of my projects include work on the NBA 2K series at 2K Games, and my directorial short film Amazing Adventure, which has screened at over twenty international film festivals. My primary toolset…
In case you've missed the thread, 3D-Coat has yet another rapid-development feature up its sleeve, auto-quadrangulation re-topology (say that three times fast!) Some cool pics and vids inside... The prolific Andrew Shpagin, the Pilgway developer behind 3D-Coat, is at it again. This time he's working on the initial stages…
after replying here people asked me if they could have that script with the spinner that lets me smooth surfaces without the usual hassle in 3dsmax. The picture I posted back then was: http://www.renderhjs.net/bbs/polycount/tips/quarantine_map_smoothing_groups.gif its a common task for me fixing the smoothing groups of…
Sorry for the ad, but this is one of my favorite multiplayer games right now, and the special sale is really too good a deal to pass! http://www.steampowered.com/v/index.php?area=app&AppId=13700&cc=US&cc=US Oh and link to the game itself: http://savage2.s2games.com/