Hello, I am Plokman and I am here to recruit for Terrier Games Inc. A new Indy team. We are seeking any who have talents in the fields of Engine programing, Modeling, Writing and any other form of media that can help us develop. We currently are developing a RPG which details on can be seen here:…
This was my entry for Arstation challenge Ancient Civilizations: Lost & Found. I only had 2 months to complete it from basic idea I head in my mind to this final environment. A work in progress can be found here https://www.artstation.com/contests/ancient-civilizations/challenges/19/submissions/16741 It was a great…
Hello everyone ! I want to share with you my last UE4 personal projects. Hope you like it. Lucas https://vimeo.com/169067535 https://vimeo.com/167169394 https://vimeo.com/165568314
hello i need help solving a problem.I downloaded Proper plane over at scriptspot http://www.scriptspot.com/3ds-max/proportiona l-plane Not sure if it has to do with 64bits Max or Vista x64?Or Max 2010? The script was posted 2006 and i keep getting errors during 3ds startup. And the script notepad or whatever the name is…
Hello everyone Fenrir Studios is looking for talented artists to help build the world of "Dark Storm". We're looking for candidates that have wide range of techniques for creating stunning visual 3D environments, and architectural interiors. We are Looking for a Level designer/ Modeler/ Character Modeler 2-4 Character…
We are currently looking for some artists to help bolster our Animation and Rigging sections. You must be in North America,South America or the UK to apply. We will no longer be taking people from other regions due to timezone constraints. In Dark Storm you take control of Amber Kinsly, a security officer at the Irving…
https://gumroad.com/l/DzbrX In this tutorial you will learn modelling techniques using high-low poly and the baking process techniques that are used in a professional video game production. In the upcoming weeks, I will finish the texture process tutorial. Spanish audio, English subtitles software: Zbrush, 3dsmax, Maya,…
So I was looking for a convenient way to have a "scratchpad" in Photoshop -- it's a tiny canvas that you can mix and sample colours from. Some art programs have it. EDIT: The below only works on Windows versions of Photoshop. Steps:
* Open the PSD that you're working on. * Go to File -> New or press Ctrl+N to create a new…
Hi, Sorry to spam the board twice in one one but I wonder if anyone could shed some light on this problem. I baked out my "curvature stacked" map (extra mari extension). My character is still small at the moment at 16cm real world (pic1). When I bake out that map in mari using the small scale size, I get a lot of…