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Re: Sketchbook: Jeremy Mitchell
Reply by
Jeremy Mitchell
·
Mar 2014
·
Home
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Digital Sketchbooks
z doodle edit: with a little more noodlin'
Re: Sketchbook: William Mitchell
Reply by
William3DArtist
·
Jul 2013
·
Home
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Digital Sketchbooks
Step 49, Scale locally on Z to flatten.
4 results
Re: Copyrights
Reply by
hawken
·
Apr 2007
·
Home
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General Discussion
Dragon Ball Z should be a safe bet.
Re: Portrait of a King: Henry VIII ( 1491-1547 )
Reply by
Moz
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Aug 2005
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Home
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3D Art Showcase & Critiques
I LOVE YOUR NORMAL MAPPPPINGSI Z
RoboCG's factory
Topic by
Robobobo
·
Aug 2015
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Home
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3D Art Showcase & Critiques
Hey guys! Making some sci-fi turrets here :3 thoughts? Used Z modeller and array mesh for this one
2 results
An Honorable Kill
Topic by
Proxzee
·
Jul 2010
·
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3D Art Showcase & Critiques
I'm working on a statue for my friend. The sword will be removable. Going to use a Z Corp printer.
Sketchbook Francois
Topic by
Francois_K
·
Aug 2013
·
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Digital Sketchbooks
Hi guys , this is my sketchbook for sculptures :) Started using Z-brush 3 months ago
5 results
Re: CAT Running cycle goes up in unity
Reply by
phyreau
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May 2017
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Animation Showcase & Critiques
Only the z axis curve goes up in unity the y axis curve is flat.
Re: UDK / xNomral lighintg seam normal problem
Reply by
kypo
·
Oct 2012
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Unreal Engine
No luck unfortunatly. I'm currently using x+ Y- Z+. These are correct for UDK right?
Re: You gotta be kidding me...RIGHT?!?!
Reply by
Geezus
·
Mar 2011
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General Discussion
C-R-A-Z-Y CRAZY! Utterly disrespectful and unprofessional. Hugs and kisses, Jesse. :(
3 results
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