Did a quick render in Zbrush to see how my second character looks like. I sculpted her quite a while ago as a human version of Centauride that I made earlier but abandoned the project. It is a shame that after so many hard work I left her unfinished. But recently when I started my new T.E.O.G.O.D. story I thought that she…
"Just opened up the udk and wow we are progressing" Yes yes! :poly142: From the project log: 2/18 2011 - Tweaked the landmass - landmass no more dynamic shadows while developing - Doing the walls - Added support edge for the river - Added southern lower wall - Added new double sided support column(support_column01) I will…
I'd argue that 20-24 is around about the ideal time to start. (I was 21) If I remember back when I was 16-18, I only did things because that's what I was told to do my whole life as opposed to me telling myself to do things. If I tried game art at 16 I probably would have given up 2 weeks later because of the lack of self…
As a buyer of engine tech, I often look for some key things. 1) Source code. - There is always something you need to change for your specific game. "Access to source for Pro's" doesn't sound to me like you're giving me the engine and tools source; It's close, but I smell a caveat. 2) Tools. - Engines live or die by their…
Unless your tutorial is a rehash of a manual then it's not wasted. There's people of all kinds of skills and some struggle even with the basics, some might find even very simple tutorials useful as long as they offer something extra, like a simpler workflow, a clearer explanation than other tutorials. (*) In the worst case…
1. Yeah I'm not sure about disabling the grey part. You get used to it. 6. If you are importing objects with obscenely large or small scales then the cameras may end up malfunctioning. Working in measurements other than centimeters could result in camera clipping issues in some instances. 18. Try disabling construction…
To successfully defend against a Void-ray rush, you must have a large group of smaller anti-air units. Void-rays are devastating against larger, massive units. The only real counter to them is large numbers. You CANNOT defeat Void-rays with an equal force. The nature of their attack will insure their victory in such…
One thing I've learned in my 4 years of 3D; It's not how long it takes you to be awesome, it's how awesome you are. I got into game art about 18 months ago, and was focused on learning as much as I could, as quickly as I could, and all I ended up with was a half-assed portfolio. In the last few months I've completely taken…
I can't seem to figure out how to get more than the default threads listed on my page. Every time I want to list more than 17 or whatever it starts sorting things by ancient dates.. So currently, using defaults I get 18 threads showing with NO other pages of threads in the P&P section. So I go to my user CP and change the…
becareful it can be addictive. i hope to have 6 or 7 masks ready for next years monsterpalooza, i want to get a table. some of the nicer masks go for a few grand, i dont think i am at that point yet. its all wed clay, its very nice to work with i dont have the space either, all my stuff is in my friends garage. next time i…