Perhaps middle ware isn't the right term. What they're working towards is a peripheral that can be used to accurately simulate sword combat and then releasing the software that drives it as open source, thereby presumably extending the shelf life beyond the likes of other peripheral driven games like Donkey Konga or even…
I agree with this especially if you have to pay for those unwanted classes. Having said that, a degree won't be a real degree unless those types of classes are included in your program. Universities follow accreditation standards so a common requirement in their bachelor programs include courses outside of the specific…
You're not getting any depth on your normal map on the pillar in the train station. All of your edges are sharp, so even though you have tiles popping out and in, it isn't showing in the final result. Also, tiles like those wouldn't be popping out and in; they'd be lying flat against the surface. The dirt on that pillar…
@Manticora - Thanks! I knew something was up with that column thing! @joshschmitt - Yea, vertex painting in engine. Here's the textures: The textures were all made in z-brush. I actually learned a lot from this forum. Here's a link to some great tutorials: http://wiki.polycount.com/EnvironmentSculpting I'm not sure what…
Have you read Robert E Howard's Conan or the comic books of Conan from the 80's or the new run by Kurt Busiek & Cary Nord? I'm getting more of a hedonistic Greek god with antlers feeling from this piece rather than a dour warlike half Celt god such as Crom. Theres a lot written about Crom, he teaches his people to deal…
I have been working away over the weekend but no much difference to show yet. dissonance: I will defiantly keep it! Makkon: Thanks! yeah you are right the uvw's are lazy on the wall :( , I will definitely fix that up when I go back to the wall. Here is a little more breakdown for the tiled textures on the cliff itself: I…
I don't know about Mixer but for the Megascans thing i don't see anything wrong. For some years now, companies have been using scans in both games and film. It makes sense after all. Photo realistic results, minum time and at the end of the day a tree is a tree and a rock is a rock so why should i sit down for hours to…
Thanks a lot for liking our work guys :) Nakedwooki - For the individual assets, I have used marmoset 2 as a rendering software. Meloncov - Firstly i sculpted the rocks inside zbrush and textured them. Than i used the same high poly sculpts to build the tileable on 2k plane. Got the few textures I needed from zbrush in to…
They have a couple of tricks here for sure Notice the world space terrain material on the mesh? on the bottom? if you skim through the video a bit you can see the exact same material used as part of the terrain as well next up we have detail maps, check this out when he scales the rock, the small stones and what not are…
Hi guys, First post here. I am a game art student from Australia and this piece here is my second year environment assessment "Hellreaver". I am looking for any and all critique, thoughts and opinions. This is the piece of concept art that I produced for it. The premise was a large demonic blade that had shattered the…